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<blockquote data-quote="Chaosmancer" data-source="post: 8262054" data-attributes="member: 6801228"><p>I specifically said scouts when I started listing the damage and the cost. You responded to the post, I assumed you read it.</p><p></p><p></p><p></p><p>Baseless claims with no evidence.</p><p></p><p></p><p></p><p>Variant rule, not houserule. It is in the DMG. </p><p></p><p>And, for having always assumed it, it is kind of amusing how you never mentioned it until S'mon did, and I agreed with them, and then you started mentioning XP in every post.</p><p></p><p></p><p></p><p>Same baseless claim with zero evidence, and just making assumptions all day long.</p><p></p><p></p><p></p><p>So... like I said. "Effective is Effective" it doesn't matter about being "Effective and Cost Effective to be effective". So your complaint that they aren't cost effective was pointless.</p><p></p><p></p><p></p><p>Your opinion is based on your opinion. Your facts are no more solid than my own, unless you want to talk about the real world instead of a fantasy world. </p><p></p><p>Also, let's see: </p><p></p><p>Get Backers</p><p>Rurouni Kenshin</p><p>Inuyasha</p><p>Naruto</p><p>Akame Ga Kill</p><p>Looks like a few specific characters from Discworld by Terry Prachett</p><p>Same with Song of Ice and Fire, according to the list</p><p>Fairy Tale</p><p>One Piece has the Giants</p><p>The Slayers</p><p>The Record of the Lodoss War</p><p>The Slime Dungeon</p><p>The Tortall books from Tamora Pierce I think has one or two</p><p>Grimgar of Fantasy and Ash</p><p></p><p></p><p></p><p></p><p>oh, and if we expand to some sci-fi or "realistic fantasy" we get things like </p><p>Gundam</p><p>Black Lagoon</p><p>Got some from Star Wars in the expanded universe it seems</p><p>The Sentry by Robert Crais</p><p>Deadpool and a lot of his friends</p><p>Alita Battle Angel</p><p></p><p></p><p></p><p>Sure not all of these are exact, and this is just looking online, but there are entire tropes here. Just because you haven't read them doesn't mean that it isn't a thing in other media. This is an entire thing. Oh, also! <strong><u>DnD Adventurers who get paid to go fight</u></strong></p><p></p><p></p><p></p><p></p><p>Pointless slippery slope and ad hominen (implied)</p><p></p><p></p><p></p><p>I assume you have a rule that says you can't hire a former army scout to fight? Not just "their name is scout so they will never actually fight, because you name is your identity"</p><p></p><p></p><p></p><p>Yes, you are wrong, and being petty.</p><p></p><p></p><p></p><p>So, who is an officer? I don't see "Officer" in the NPC list in the book. I also don't see "Average skilled mercs" or even "mercenary" as an option. I mean, if scouts are going to be only scouts and nothing more than I can't hire bandits or guards, which are the only CR NPCs weaker than the scout. </p><p></p><p>So please, since your arguments are based in fact, where I can I find this "mercenary" statblock for the mercenaries that can be hired for 2 gp? Can you demonstrate that this isn't just you pulling out limitations out of thin air?</p><p></p><p></p><p></p><p>That they are too strong, even though they are one of the weakest NPCs in the books. Only stronger than Guards, Commoners, Bandits, Cultists, and Tribal Warriors. None of whom would make sense to hire as mercenaries, by your own logic. </p><p></p><p>And... that's about the limit of your argument. They are too powerful, therefore they should cost up to 5 times more than the standard rate.</p><p></p><p></p><p></p><p>Seriously? </p><p></p><p>Wow, talk about ignoring your own arguments. That ends up being 1,000 to 1,500 gold for the party for a single job, barring anything they find. And yet, I talked about finding a troll hoard at 5th level that would give the party 3,000 gold and you insisted that "hoards are hard to come buy" </p><p></p><p>Guess I just need to be hired for a month and then I can make 3,000 gold... huh. That's odd. Didn't this whole thing start with me talking about a 3rd to 5th level cleric making a little over a thousand gold working for a month? And how that was bad. At 3rd level just offering my services as a bodyguard at 18 gold per day nets 540 gp for a month. No need to do any of that other stuff.</p><p></p><p>Weird. It seems like I wasn't that far off after all.</p><p></p><p></p><p></p><p>Better than the Lord? </p><p></p><p>Because 315 gp a week is 16,380 gp per year to "treat" the gladiator. Again, that is 45 gold per day. While at 10 gp per day you can follow this lifestyle</p><p></p><p><strong><em>Aristocratic.</em></strong><em> You live a life of plenty and comfort. You move in circles populated by the most powerful people in the community. You have excellent lodgings, perhaps a townhouse in the nicest part of town or rooms in the finest inn. You dine at the best restaurants, retain the most skilled and fashionable tailor, and have servants attending to your every need. You receive invitations to the social gatherings of the rich and powerful, and spend evenings in the company of politicians, guild leaders, high priests, and nobility. You must also contend with the highest levels of deceit and treachery. The wealthier you are, the greater the chance you will be drawn into political intrigue as a pawn or participant.</em></p><p></p><p>This is at 10 gp a day. The Gladiator is making 4 times this. They are political movers and shakers, equals to high priests, nobles, ad merchant princes. </p><p></p><p>Does that seem at all reasonable for a gladiator? A single gladiator, not a champion of the arena. Just a random Gladiator from the roster? </p><p></p><p></p><p></p><p></p><p></p><p>Oh, I see. If the players are hiring someone, the price increases, but if it is an organization hiring them, the price is decreased because they are suddenly worth less? </p><p></p><p>Funny, I don't see that sort of distinction listed in the book anywhere. Must be another one of those "totally real rules in the book that I'm not just making up, and if I am, it is because I use logic and you can't argue logic" type rules.</p><p></p><p></p><p></p><p>I did make a general statement. And then you decided that you must absolutely prove how trash my opinion was because I dared to make math easier and didn't account for monsters being smart, and of course the terrain, how could I not address terrain.</p><p></p><p></p><p></p><p>Funny, I've played archers. Played them in dungeons. Walking past a door, shooting in, and continuing to move is something that I've done a lot. </p><p></p><p>Bet I can even find a room on a map that could allow them to break into smaller groups, and fire from multiple angles. </p><p></p><p>But, nope, you want to assume that must be talking about a flat open plain. Can't be a temple altar room big enough for people. Or second stories. Or windows. Utterly impossible that in a forest you could have multiple lines of sight. </p><p></p><p>Safest just to assume, that way you can make you accusations seem reasonable and my very basic, non-comprehensive quick show of just the damage numbers an utterly unreasonable series of assumptions that would never hold up in a real game.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8262054, member: 6801228"] I specifically said scouts when I started listing the damage and the cost. You responded to the post, I assumed you read it. Baseless claims with no evidence. Variant rule, not houserule. It is in the DMG. And, for having always assumed it, it is kind of amusing how you never mentioned it until S'mon did, and I agreed with them, and then you started mentioning XP in every post. Same baseless claim with zero evidence, and just making assumptions all day long. So... like I said. "Effective is Effective" it doesn't matter about being "Effective and Cost Effective to be effective". So your complaint that they aren't cost effective was pointless. Your opinion is based on your opinion. Your facts are no more solid than my own, unless you want to talk about the real world instead of a fantasy world. Also, let's see: Get Backers Rurouni Kenshin Inuyasha Naruto Akame Ga Kill Looks like a few specific characters from Discworld by Terry Prachett Same with Song of Ice and Fire, according to the list Fairy Tale One Piece has the Giants The Slayers The Record of the Lodoss War The Slime Dungeon The Tortall books from Tamora Pierce I think has one or two Grimgar of Fantasy and Ash oh, and if we expand to some sci-fi or "realistic fantasy" we get things like Gundam Black Lagoon Got some from Star Wars in the expanded universe it seems The Sentry by Robert Crais Deadpool and a lot of his friends Alita Battle Angel Sure not all of these are exact, and this is just looking online, but there are entire tropes here. Just because you haven't read them doesn't mean that it isn't a thing in other media. This is an entire thing. Oh, also! [B][U]DnD Adventurers who get paid to go fight[/U][/B] [I][/I] Pointless slippery slope and ad hominen (implied) I assume you have a rule that says you can't hire a former army scout to fight? Not just "their name is scout so they will never actually fight, because you name is your identity" Yes, you are wrong, and being petty. So, who is an officer? I don't see "Officer" in the NPC list in the book. I also don't see "Average skilled mercs" or even "mercenary" as an option. I mean, if scouts are going to be only scouts and nothing more than I can't hire bandits or guards, which are the only CR NPCs weaker than the scout. So please, since your arguments are based in fact, where I can I find this "mercenary" statblock for the mercenaries that can be hired for 2 gp? Can you demonstrate that this isn't just you pulling out limitations out of thin air? That they are too strong, even though they are one of the weakest NPCs in the books. Only stronger than Guards, Commoners, Bandits, Cultists, and Tribal Warriors. None of whom would make sense to hire as mercenaries, by your own logic. And... that's about the limit of your argument. They are too powerful, therefore they should cost up to 5 times more than the standard rate. Seriously? Wow, talk about ignoring your own arguments. That ends up being 1,000 to 1,500 gold for the party for a single job, barring anything they find. And yet, I talked about finding a troll hoard at 5th level that would give the party 3,000 gold and you insisted that "hoards are hard to come buy" Guess I just need to be hired for a month and then I can make 3,000 gold... huh. That's odd. Didn't this whole thing start with me talking about a 3rd to 5th level cleric making a little over a thousand gold working for a month? And how that was bad. At 3rd level just offering my services as a bodyguard at 18 gold per day nets 540 gp for a month. No need to do any of that other stuff. Weird. It seems like I wasn't that far off after all. Better than the Lord? Because 315 gp a week is 16,380 gp per year to "treat" the gladiator. Again, that is 45 gold per day. While at 10 gp per day you can follow this lifestyle [B][I]Aristocratic.[/I][/B][I] You live a life of plenty and comfort. You move in circles populated by the most powerful people in the community. You have excellent lodgings, perhaps a townhouse in the nicest part of town or rooms in the finest inn. You dine at the best restaurants, retain the most skilled and fashionable tailor, and have servants attending to your every need. You receive invitations to the social gatherings of the rich and powerful, and spend evenings in the company of politicians, guild leaders, high priests, and nobility. You must also contend with the highest levels of deceit and treachery. The wealthier you are, the greater the chance you will be drawn into political intrigue as a pawn or participant.[/I] This is at 10 gp a day. The Gladiator is making 4 times this. They are political movers and shakers, equals to high priests, nobles, ad merchant princes. Does that seem at all reasonable for a gladiator? A single gladiator, not a champion of the arena. Just a random Gladiator from the roster? Oh, I see. If the players are hiring someone, the price increases, but if it is an organization hiring them, the price is decreased because they are suddenly worth less? Funny, I don't see that sort of distinction listed in the book anywhere. Must be another one of those "totally real rules in the book that I'm not just making up, and if I am, it is because I use logic and you can't argue logic" type rules. I did make a general statement. And then you decided that you must absolutely prove how trash my opinion was because I dared to make math easier and didn't account for monsters being smart, and of course the terrain, how could I not address terrain. Funny, I've played archers. Played them in dungeons. Walking past a door, shooting in, and continuing to move is something that I've done a lot. Bet I can even find a room on a map that could allow them to break into smaller groups, and fire from multiple angles. But, nope, you want to assume that must be talking about a flat open plain. Can't be a temple altar room big enough for people. Or second stories. Or windows. Utterly impossible that in a forest you could have multiple lines of sight. Safest just to assume, that way you can make you accusations seem reasonable and my very basic, non-comprehensive quick show of just the damage numbers an utterly unreasonable series of assumptions that would never hold up in a real game. [/QUOTE]
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