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Sanitizing Curse of Strahd (+)
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<blockquote data-quote="Talltomwright" data-source="post: 8185577" data-attributes="member: 7015385"><p>Some people also add the Mongrelfolk to the problematic list as essentialy a depiction of people with disabilities/who are disabled and have mental health issues.</p><p></p><p>On the Vistani - Dragon Issue 180 reworks the Vistani as a culture not a race which works. I'm building on that so that anyone of any race can become a Vistani having performed an act of great service to the clan and under-going a painful ritual. At that point they gain the blessing/curse of the Vistani; the boundaries of the planes are weak for them and they will slip through it when travelling (it can be willed with a ritual, or just happens almost at random) always taking them to a random plane. They are unaffected by the psychological affects of planes from the DMG and won't ever be taken somewhere they can't survive (elemental planes, for example.) However, because of their rich life experiences the Raven Queen hungers for them; if they ever rest in the same location for more than five nights she will drain their joy and memories and they will lose their wanderlust, eventually being drawn into her Court permenantly. I haven't figured out how this sits with the two semi-stable Vistani camps in CoS; I will have to map that out.</p></blockquote><p></p>
[QUOTE="Talltomwright, post: 8185577, member: 7015385"] Some people also add the Mongrelfolk to the problematic list as essentialy a depiction of people with disabilities/who are disabled and have mental health issues. On the Vistani - Dragon Issue 180 reworks the Vistani as a culture not a race which works. I'm building on that so that anyone of any race can become a Vistani having performed an act of great service to the clan and under-going a painful ritual. At that point they gain the blessing/curse of the Vistani; the boundaries of the planes are weak for them and they will slip through it when travelling (it can be willed with a ritual, or just happens almost at random) always taking them to a random plane. They are unaffected by the psychological affects of planes from the DMG and won't ever be taken somewhere they can't survive (elemental planes, for example.) However, because of their rich life experiences the Raven Queen hungers for them; if they ever rest in the same location for more than five nights she will drain their joy and memories and they will lose their wanderlust, eventually being drawn into her Court permenantly. I haven't figured out how this sits with the two semi-stable Vistani camps in CoS; I will have to map that out. [/QUOTE]
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