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General Tabletop Discussion
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Sanity Checking some Monster Damages
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<blockquote data-quote="keterys" data-source="post: 4929534" data-attributes="member: 43019"><p>Hopefully folks can help me out a little bit. I've been taking a serious look at the Monster Manual monsters to try and figure out which monsters are... problematic. I've created a spreadsheet and put in expected damage for a monster over a fight and judged it against an ideal couple of surges spent per monster.</p><p></p><p>So, here's a first pass at identifying monsters whose damage is either too low or too high. I haven't tweaked the formula excessively to account for survivability or annoyance - that'll come later, but I do have a list of 12 low and 16 high damage monsters from levels 1-5 in the monster manual. So, long story still long, which of the following creatures do you feel are misplaced on this list? </p><p></p><p>LOW</p><p>Dire Rat</p><p>Gray Wolf</p><p>Human Bandit</p><p>Skeleton</p><p>Greenscale Hunter</p><p>Magma Claw</p><p>Phantom Warrior</p><p>Bugbear Warrior</p><p>Ettercap Webspinner</p><p>Greenscale Darter</p><p>Slaad Tadpole</p><p>Tangler Beetle</p><p></p><p>HIGH</p><p>Fire Beetle</p><p>Halfling Slinger</p><p>Stormclaw Scorpion</p><p>Elf Archer</p><p>Elf Scout</p><p>Needlefang Drake Swarm</p><p>Rat Swarm</p><p>Ochre Jelly</p><p>Hobgoblin Warcaster</p><p>Kruthik Adult</p><p>Specter</p><p>Blazing Skeleton</p><p>Boneshard Skeleton</p><p>Fire Bat</p><p>Orc Eye of Gruumsh</p><p>Vine Horror</p><p></p><p>In some cases, the problem is a little more obvious. The Slaad Tadpole is atrociously low damage, while the Needlefang Drake Swarm is intensely high. The Human Bandit and Ochre Jelly would be much smaller changes.</p></blockquote><p></p>
[QUOTE="keterys, post: 4929534, member: 43019"] Hopefully folks can help me out a little bit. I've been taking a serious look at the Monster Manual monsters to try and figure out which monsters are... problematic. I've created a spreadsheet and put in expected damage for a monster over a fight and judged it against an ideal couple of surges spent per monster. So, here's a first pass at identifying monsters whose damage is either too low or too high. I haven't tweaked the formula excessively to account for survivability or annoyance - that'll come later, but I do have a list of 12 low and 16 high damage monsters from levels 1-5 in the monster manual. So, long story still long, which of the following creatures do you feel are misplaced on this list? LOW Dire Rat Gray Wolf Human Bandit Skeleton Greenscale Hunter Magma Claw Phantom Warrior Bugbear Warrior Ettercap Webspinner Greenscale Darter Slaad Tadpole Tangler Beetle HIGH Fire Beetle Halfling Slinger Stormclaw Scorpion Elf Archer Elf Scout Needlefang Drake Swarm Rat Swarm Ochre Jelly Hobgoblin Warcaster Kruthik Adult Specter Blazing Skeleton Boneshard Skeleton Fire Bat Orc Eye of Gruumsh Vine Horror In some cases, the problem is a little more obvious. The Slaad Tadpole is atrociously low damage, while the Needlefang Drake Swarm is intensely high. The Human Bandit and Ochre Jelly would be much smaller changes. [/QUOTE]
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