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General Tabletop Discussion
*Pathfinder & Starfinder
Sanity Checking some Monster Damages
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<blockquote data-quote="keterys" data-source="post: 4929650" data-attributes="member: 43019"><p>Bandits aren't very accurate, especially their dazing attack. To counterbalance your party torn up by a group of them, last month my level 1 paladin took on 4 of them, with 4 minions to help lock in flank, starting the combat entirely surrounded by all 8 something like 20 squares from the rest of the party... and didn't need a heal. A 35% chance to land a daze against an enemy of its level just isn't that impressive. Even if sometimes it works out.</p><p></p><p>Wolves _require_ a prone target to do normal damage... but I'll admit I was surprised it turned up on closer examine and saw it was due to a rounding - they're on the exact boundary of what I cut, cause I did <=. Magma Claws do reasonable damage with low accuracy - but, yes, hits the exact margin of my criteria. Now... do you think they would be overpowered if wolves did more damage with a normal bite, but the same against a prone target, or magma claws if they had an extra +1 attack or +2 damage? Neither is particularly good at surviving, so a combat against several of them is likely to just be less threatening than against _many_ other creatures. </p><p></p><p>Deathjumps have horrible accuracy, so their expected damage actually ends up in line for their level. Sometimes, they do _nothing_, sometimes they are crippling. So they're not going to show up generically for threat. If I modified them, I frankly wouldn't want to reduce their average damage - I'd definitely want to reduce their spike damage, while increasing their accuracy. Or just make DFA rechargeable. Or some combination - it's definitely not a good critter.</p><p></p><p>Wraith's damage is fine. Survivability is a _totally_ different issue. Regen, Insub, Weaken should _never_ go together. Frankly, I think wraiths would be stronger if they lost both regen _and_ weaken. But, yes, wraith might be the poster child for why I said I hadn't changed the formula yet for survivability or annoyance.</p><p></p><p>Not looking _just_ for totally broken ones, but ones that are far off from the majority.</p></blockquote><p></p>
[QUOTE="keterys, post: 4929650, member: 43019"] Bandits aren't very accurate, especially their dazing attack. To counterbalance your party torn up by a group of them, last month my level 1 paladin took on 4 of them, with 4 minions to help lock in flank, starting the combat entirely surrounded by all 8 something like 20 squares from the rest of the party... and didn't need a heal. A 35% chance to land a daze against an enemy of its level just isn't that impressive. Even if sometimes it works out. Wolves _require_ a prone target to do normal damage... but I'll admit I was surprised it turned up on closer examine and saw it was due to a rounding - they're on the exact boundary of what I cut, cause I did <=. Magma Claws do reasonable damage with low accuracy - but, yes, hits the exact margin of my criteria. Now... do you think they would be overpowered if wolves did more damage with a normal bite, but the same against a prone target, or magma claws if they had an extra +1 attack or +2 damage? Neither is particularly good at surviving, so a combat against several of them is likely to just be less threatening than against _many_ other creatures. Deathjumps have horrible accuracy, so their expected damage actually ends up in line for their level. Sometimes, they do _nothing_, sometimes they are crippling. So they're not going to show up generically for threat. If I modified them, I frankly wouldn't want to reduce their average damage - I'd definitely want to reduce their spike damage, while increasing their accuracy. Or just make DFA rechargeable. Or some combination - it's definitely not a good critter. Wraith's damage is fine. Survivability is a _totally_ different issue. Regen, Insub, Weaken should _never_ go together. Frankly, I think wraiths would be stronger if they lost both regen _and_ weaken. But, yes, wraith might be the poster child for why I said I hadn't changed the formula yet for survivability or annoyance. Not looking _just_ for totally broken ones, but ones that are far off from the majority. [/QUOTE]
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