I am getting ready to start a campaign with no PC magic.
All players are warrior types. Fighters, Barbarians, Monks, Modified Rangers, Rogues. Standard races. Eventually some PRCs. The only societally acceptable spellcaster NPCs are druids.
I have modifed the skill points so that skills on the fighter list cost half as much to allow for higher skill diversity. I have given a bonus starting feat to all palyers and have plans to award additional campaign-relevant feats as the campaign progresses.
I am looking at some weapon advancement rules to allow for the lack of magic weapons.
Sorcerors, wizards, clerics and paladins are effectively unknown, mythilogical or hunted.
Has anyone tried to run this type of campaign before and do you have any suggestions or cautions?
All players are warrior types. Fighters, Barbarians, Monks, Modified Rangers, Rogues. Standard races. Eventually some PRCs. The only societally acceptable spellcaster NPCs are druids.
I have modifed the skill points so that skills on the fighter list cost half as much to allow for higher skill diversity. I have given a bonus starting feat to all palyers and have plans to award additional campaign-relevant feats as the campaign progresses.
I am looking at some weapon advancement rules to allow for the lack of magic weapons.
Sorcerors, wizards, clerics and paladins are effectively unknown, mythilogical or hunted.
Has anyone tried to run this type of campaign before and do you have any suggestions or cautions?