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<blockquote data-quote="maddman75" data-source="post: 5036933" data-attributes="member: 2673"><p>I've got two Christmas themed games coming up. The first is my Hunter: the Vigil. The cell will see a story of a young girl that was beaten in her bedroom and her sister kidnapped. The child claims a monster climbed into her window, beat her with sticks, and put her sister in a basket and carried her off. Over the next few days, more kids will be attacked or kidnapped.</p><p></p><p>An old German lady in the neighborhood thinks the children are disrespectful and horrible, so she's used her Old World folk magic to invoke Krampus, the spirit that is said to be Santa's helper. While Santa brings good children toys, Krampus beats them or (if they're really naughty) puts them in chains, throws them into a basket on his back, and drags them off to Hell. They'll have to figure out how to stop Krampus and the witch, as well as figure out where the children are being taken.</p><p></p><p>For my Exalted game, the PCs are just getting started and things are kind of up in the air. The Sidereal Gold faction has decided that they must see that reforming Solar rule is the only way to save Creation, if they can keep from becoming Tyrants again. So on this Yuletide Eve, they will be visited by three Sidereals. The first will show them the past, power-mad solars burning people alive for decorations. The second shows them the past, the Dragonblooded and their plans to control the city with an iron fist. The last is the Sidereal of Yuletide Future, specifically the future if they don't act. The city is in ruins and the people in chains, ruled by undead and death knights. All creation is plunged into darkness.</p><p></p><p>They awake to learn it is still not yet Yuletide, and if they stand up the Dragonblooded now, the children will still get their presents. Big fight in town square.</p></blockquote><p></p>
[QUOTE="maddman75, post: 5036933, member: 2673"] I've got two Christmas themed games coming up. The first is my Hunter: the Vigil. The cell will see a story of a young girl that was beaten in her bedroom and her sister kidnapped. The child claims a monster climbed into her window, beat her with sticks, and put her sister in a basket and carried her off. Over the next few days, more kids will be attacked or kidnapped. An old German lady in the neighborhood thinks the children are disrespectful and horrible, so she's used her Old World folk magic to invoke Krampus, the spirit that is said to be Santa's helper. While Santa brings good children toys, Krampus beats them or (if they're really naughty) puts them in chains, throws them into a basket on his back, and drags them off to Hell. They'll have to figure out how to stop Krampus and the witch, as well as figure out where the children are being taken. For my Exalted game, the PCs are just getting started and things are kind of up in the air. The Sidereal Gold faction has decided that they must see that reforming Solar rule is the only way to save Creation, if they can keep from becoming Tyrants again. So on this Yuletide Eve, they will be visited by three Sidereals. The first will show them the past, power-mad solars burning people alive for decorations. The second shows them the past, the Dragonblooded and their plans to control the city with an iron fist. The last is the Sidereal of Yuletide Future, specifically the future if they don't act. The city is in ruins and the people in chains, ruled by undead and death knights. All creation is plunged into darkness. They awake to learn it is still not yet Yuletide, and if they stand up the Dragonblooded now, the children will still get their presents. Big fight in town square. [/QUOTE]
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