SANTIAGO Playtest Document #1: The Engineer [Character Class]

Morrus

Well, that was fun
Staff member
This is a playtest preview document for the upcoming SANTIAGO adventure path for D&D 4th Edition. It may not reflect the final version of this character class, but you are welcome to look at what we're working on and offer any feedback you may feel appropriate.

In SANTIAGO, Engineers are master artisans able to create elaborate mechanical or chemical devices. How you go about your trade as an engineer is entirely up to you. Your allies rely on your eye for details and the modifications you can make to their equipment to help keep everybody going.

Engineers are out to master their trade. This will lead them to adventuring with others if it means they’ll learn a new formula or gain a better understanding of how things operate.

Tech Controller: A master of electronics and software, the Engineer can make a big difference to a party. Their gadgets and tactics vary wildly, and can be offensive, defensive, and many things in between.

Key Abilities: Wisdom, Intelligence

Why This is the Class for You: You like playing a character who completes the task at hand through the use of gadgets and exceptional knowledge of the chosen career.

Engineers are divided into Mechanics, Medics, Programmers, and Chemists.
 

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Looks interesting, though I only skimmed it a bit.

I see how you are trying hard to not go far form the 4E ruleset with this, with refluffing and stuff. A hard line to walk.

The medkit having a reach of 5 squares is a bit odd, but must be done, I guess.

Thanks for making this available. Very ambitious project.
 

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