Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Santuary and "deals damage to another creature"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="humble minion" data-source="post: 8575753" data-attributes="member: 5948"><p>To play devil's advocate though - surely there's a time limit of some sort? </p><p></p><p>I mean, if i dropped caltrops in a dungeon 8 levels ago and 200 miles away, and then when I've got Sanctuary up and running in some completely unrelated encounter, a random wandering goblin comes along and stands on a caltrop - does my Sanctuary expire? </p><p></p><p>Or there's Glyph of Warding. I'm sure that if i have a pre-prepared Glyph engraved on a rock or something, and while under a Sanctuary I deliberately take the rock out of my pocket and show it to an enemy, and the glyph triggers - that'd certainly cancel Sanctuary. But if I'm resting in a dungeon, having cast Glyph on the door to the room I'm sleeping in, and 6 hours into my long rest the sound of footsteps outside wakes me up and i cast Sanctuary - and then the critter outside triggers the Glyph - what about then? What if i cast a Glyph on the outside of a mask and then put the mask on and cast Sanctuary on myself and wander around until i meet a bad guy, and then the Glyph goes off - what about then?</p><p></p><p>And of course by the strictest letter of the rules Sanctuary won't expire if i cast a non-instantaneous spell BEFORE I was under the Sanctuary, that then goes on to affect an enemy creature in a non-damaging way. So i could cast Eyebite, then an ally could cast Sanctuary on me, and then I could walk around under the Sanctuary's protection Eyebiting people at will and the Sanctuary would be unaffected. And it won't expire at all if i perform a non-spell action that affects another creature in a non-damaging manner, so long as i don't make an attack in the process. Turning Undead, for example, or an Enchanter wizard's Hypnotic Gaze ability.</p><p></p><p>Mind you, the intent of the rule is pretty clear, and if you try any of these dodgy exploits you deserve every bit of what your DM is going to do to your PC...</p></blockquote><p></p>
[QUOTE="humble minion, post: 8575753, member: 5948"] To play devil's advocate though - surely there's a time limit of some sort? I mean, if i dropped caltrops in a dungeon 8 levels ago and 200 miles away, and then when I've got Sanctuary up and running in some completely unrelated encounter, a random wandering goblin comes along and stands on a caltrop - does my Sanctuary expire? Or there's Glyph of Warding. I'm sure that if i have a pre-prepared Glyph engraved on a rock or something, and while under a Sanctuary I deliberately take the rock out of my pocket and show it to an enemy, and the glyph triggers - that'd certainly cancel Sanctuary. But if I'm resting in a dungeon, having cast Glyph on the door to the room I'm sleeping in, and 6 hours into my long rest the sound of footsteps outside wakes me up and i cast Sanctuary - and then the critter outside triggers the Glyph - what about then? What if i cast a Glyph on the outside of a mask and then put the mask on and cast Sanctuary on myself and wander around until i meet a bad guy, and then the Glyph goes off - what about then? And of course by the strictest letter of the rules Sanctuary won't expire if i cast a non-instantaneous spell BEFORE I was under the Sanctuary, that then goes on to affect an enemy creature in a non-damaging way. So i could cast Eyebite, then an ally could cast Sanctuary on me, and then I could walk around under the Sanctuary's protection Eyebiting people at will and the Sanctuary would be unaffected. And it won't expire at all if i perform a non-spell action that affects another creature in a non-damaging manner, so long as i don't make an attack in the process. Turning Undead, for example, or an Enchanter wizard's Hypnotic Gaze ability. Mind you, the intent of the rule is pretty clear, and if you try any of these dodgy exploits you deserve every bit of what your DM is going to do to your PC... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Santuary and "deals damage to another creature"
Top