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SAS D20 -- A disappointed view
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<blockquote data-quote="Arcane Runes Press" data-source="post: 311996" data-attributes="member: 402"><p>Which competition is that?</p><p></p><p>The competition to remain closest to the mechanical implementation of the 3 core D&D books? I'm not really sure that that's a competition that Green Ronin or Guardians of Order even entered.</p><p></p><p>Or do you mean the competition to fatten the company bank account? The winner of that particular competition is far from determined. </p><p></p><p>Personally, I think SAS d20 and M&M are early examples of what will become a strong trend over the next couple of years. By which I mean companies tearing d20 down into its component bits and rearranging and discarding pieces as they see fit. </p><p></p><p>I think the whole process will be rather invigorating for the industry, leading to more innovation and a more diverse and strengthened d20 market share. </p><p></p><p>Honestly, this is ENWorld. This website was founded to be, and continues to function as, a clearinghouse and gathering point for D&D fans. It attracts people of a likeminded gaming mindset. The fact that most people here want a superhero game that hews closely to the mechanical conventions of baseline d20 (ala D&D and Spycraft) is to be expected. I don't think, however, that the opinions expressed here are indicative of the rpg community as a whole. </p><p></p><p>In other words, before people start decrying the "failure" of SAS or M&M, they should wait to see how the market as a whole react to the games. If they bomb, you can say "I told you so". If they thrive, then ........</p><p></p><p>-wait for the evidence Patrick Y.</p></blockquote><p></p>
[QUOTE="Arcane Runes Press, post: 311996, member: 402"] Which competition is that? The competition to remain closest to the mechanical implementation of the 3 core D&D books? I'm not really sure that that's a competition that Green Ronin or Guardians of Order even entered. Or do you mean the competition to fatten the company bank account? The winner of that particular competition is far from determined. Personally, I think SAS d20 and M&M are early examples of what will become a strong trend over the next couple of years. By which I mean companies tearing d20 down into its component bits and rearranging and discarding pieces as they see fit. I think the whole process will be rather invigorating for the industry, leading to more innovation and a more diverse and strengthened d20 market share. Honestly, this is ENWorld. This website was founded to be, and continues to function as, a clearinghouse and gathering point for D&D fans. It attracts people of a likeminded gaming mindset. The fact that most people here want a superhero game that hews closely to the mechanical conventions of baseline d20 (ala D&D and Spycraft) is to be expected. I don't think, however, that the opinions expressed here are indicative of the rpg community as a whole. In other words, before people start decrying the "failure" of SAS or M&M, they should wait to see how the market as a whole react to the games. If they bomb, you can say "I told you so". If they thrive, then ........ -wait for the evidence Patrick Y. [/QUOTE]
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