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SAS D20 -- A disappointed view
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<blockquote data-quote="Wolfx" data-source="post: 314034" data-attributes="member: 5980"><p>Since this thread is about how SAS d20 lacked the d20 playability and compatibility, I just thought I would point out some things I "LIKED" instead.</p><p></p><p>1. Few games come with a detailed map like SAS. I for one was very happy to see a company supply one with the main product and not give the "coming in a future supplement" speal.</p><p></p><p>2. I liked using a variant to creating a character since I use the point-based method from the DMG in my other games. I can get the character I want without the randomness of dice.</p><p></p><p>3. I thought the fact that the powers replaced the feats made perfect sense. With the new attribute by Jeff you can increase what is in your game by adding in anything you want.</p><p></p><p>4. Most of all I liked the fact that a company decided to break out of the standard d20 shell template of game creation, while still being a d20 game. I have already added in new races to represent my world, and had no trouble making them compatible in the SAS from their original source.</p><p></p><p>Just my opinions.</p></blockquote><p></p>
[QUOTE="Wolfx, post: 314034, member: 5980"] Since this thread is about how SAS d20 lacked the d20 playability and compatibility, I just thought I would point out some things I "LIKED" instead. 1. Few games come with a detailed map like SAS. I for one was very happy to see a company supply one with the main product and not give the "coming in a future supplement" speal. 2. I liked using a variant to creating a character since I use the point-based method from the DMG in my other games. I can get the character I want without the randomness of dice. 3. I thought the fact that the powers replaced the feats made perfect sense. With the new attribute by Jeff you can increase what is in your game by adding in anything you want. 4. Most of all I liked the fact that a company decided to break out of the standard d20 shell template of game creation, while still being a d20 game. I have already added in new races to represent my world, and had no trouble making them compatible in the SAS from their original source. Just my opinions. [/QUOTE]
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