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The World of Inzeladun/Conan d20 Forum
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<blockquote data-quote="thormagni" data-source="post: 1726997" data-attributes="member: 13637"><p>And Defense Combat Mastery also. And really, the level limit isn't as onerous in SAS D20 as in most D20 games, because you can spend 10 points to buy a level of "Highly Trained" which allows you to go up a level, garnering extra skill points and a higher ceiling (and probably a few power points to offset the cost too.) Generally a character should only be level 1 if someone is trying to simulate an inexperienced but powerful character. By spending 100 points, you could be 10th level at the start of the game.</p><p></p><p>Which leads to this: How to make Mr. Average. You are a 1st level adventurer. You could take your 150 power points and put 30 into bringing all your ability scores to a 10. Then spend your remaining 120 points to buy 12 levels of Highly Trianed. Now you are a 13th level character. But you picked up 60 power points along the way. Reinvest those in 6 more levels of Highly Trained and you are a 19th Level character with 30 power points you picked up along the way. Spend 10 more of those power points and you are a 20th level character with 25 power points to spend.</p><p></p><p>How do the points stack up? Well, to the initial 30 you spent on abilities, you would add a +10 Base Attack Bonus (30 points of Attack Combat Mastery); one extra attack (8 points); +6 on all your Saves (18 power points) and 76 skill points (almost 20 points of Highly Trained) Add in your bonus abilities at levels 4, 8, 12, 16 and 20 for 3 more points and let's say you take two points for each of your feats along the way for another 18 points and you have a grand total of 152 power points worth of effect for your 150-point effort.</p><p></p><p>And while Silver Charger would be OK as a starting point, you might want to tweak the skills and power level to make him a bit more espionage/black ops oriented. I honestly don't remember what the starting point total was from that last game.</p><p></p><p>And to answer OG's earlier question, ya, TK would be fine. Just no mind-reading, plot-breaking sorts of powers.</p></blockquote><p></p>
[QUOTE="thormagni, post: 1726997, member: 13637"] And Defense Combat Mastery also. And really, the level limit isn't as onerous in SAS D20 as in most D20 games, because you can spend 10 points to buy a level of "Highly Trained" which allows you to go up a level, garnering extra skill points and a higher ceiling (and probably a few power points to offset the cost too.) Generally a character should only be level 1 if someone is trying to simulate an inexperienced but powerful character. By spending 100 points, you could be 10th level at the start of the game. Which leads to this: How to make Mr. Average. You are a 1st level adventurer. You could take your 150 power points and put 30 into bringing all your ability scores to a 10. Then spend your remaining 120 points to buy 12 levels of Highly Trianed. Now you are a 13th level character. But you picked up 60 power points along the way. Reinvest those in 6 more levels of Highly Trained and you are a 19th Level character with 30 power points you picked up along the way. Spend 10 more of those power points and you are a 20th level character with 25 power points to spend. How do the points stack up? Well, to the initial 30 you spent on abilities, you would add a +10 Base Attack Bonus (30 points of Attack Combat Mastery); one extra attack (8 points); +6 on all your Saves (18 power points) and 76 skill points (almost 20 points of Highly Trained) Add in your bonus abilities at levels 4, 8, 12, 16 and 20 for 3 more points and let's say you take two points for each of your feats along the way for another 18 points and you have a grand total of 152 power points worth of effect for your 150-point effort. And while Silver Charger would be OK as a starting point, you might want to tweak the skills and power level to make him a bit more espionage/black ops oriented. I honestly don't remember what the starting point total was from that last game. And to answer OG's earlier question, ya, TK would be fine. Just no mind-reading, plot-breaking sorts of powers. [/QUOTE]
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