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<blockquote data-quote="Rasyr" data-source="post: 2683122" data-attributes="member: 2855"><p>Earlier today I was talking with my boss, showing him the maps I had made up for use in the games that I will be running on Saturday as the Game Day in DC. Anyways, the conversation kinda got side tracked at one point and one topic led to another and I ended up describing an encounter that my players had back when I was GMing D&D (shortly after 3.0 came out).</p><p></p><p>For this encounter, the PCs were ambushed by Kobolds. Kobolds who acted intelligently and used teamwork. They ended up severely wounding several characters (the only one with healing abilities was unconscious from damage) before the PCs took out enough of the Kobolds that the rest ran away (the PC were never in melee range). One player later referred to that encounter as being mugged by Kobolds. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>As we were discussing the encounter, my boss said something to the effect that players rarely like it when the bad guys act as intelligently as players do, or when a GM uses the same thing on players that players use on NPCs.</p><p></p><p>Then later on, in another thread, somebody made a comment on how players would not like it if an NPC were able to use Bluff or Intimidate or other skills like that on their PC just like the PCs use those skills on NPCs.</p><p></p><p>This got me to thinking and wondering and brought up a few questions.....</p><p></p><p>1) As a player, would you like it the NPCs could do the same thing to your character as your character could do to the NPCs with these types of skills?</p><p></p><p>2) As a player, do you get upset if the monsters use tactics against the party (such as co-ordinated ambushes, etc.).</p><p></p><p>3) For the GM, have you ever had an NPC use these types of social skills on a PC? And if so, what was the player's reaction?</p><p></p><p>I guess that is enough for now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Rasyr, post: 2683122, member: 2855"] Earlier today I was talking with my boss, showing him the maps I had made up for use in the games that I will be running on Saturday as the Game Day in DC. Anyways, the conversation kinda got side tracked at one point and one topic led to another and I ended up describing an encounter that my players had back when I was GMing D&D (shortly after 3.0 came out). For this encounter, the PCs were ambushed by Kobolds. Kobolds who acted intelligently and used teamwork. They ended up severely wounding several characters (the only one with healing abilities was unconscious from damage) before the PCs took out enough of the Kobolds that the rest ran away (the PC were never in melee range). One player later referred to that encounter as being mugged by Kobolds. :D As we were discussing the encounter, my boss said something to the effect that players rarely like it when the bad guys act as intelligently as players do, or when a GM uses the same thing on players that players use on NPCs. Then later on, in another thread, somebody made a comment on how players would not like it if an NPC were able to use Bluff or Intimidate or other skills like that on their PC just like the PCs use those skills on NPCs. This got me to thinking and wondering and brought up a few questions..... 1) As a player, would you like it the NPCs could do the same thing to your character as your character could do to the NPCs with these types of skills? 2) As a player, do you get upset if the monsters use tactics against the party (such as co-ordinated ambushes, etc.). 3) For the GM, have you ever had an NPC use these types of social skills on a PC? And if so, what was the player's reaction? I guess that is enough for now. :D [/QUOTE]
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