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*Pathfinder & Starfinder
Savage Species (3.0?) Half-Ogre Race: Balanced?
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<blockquote data-quote="DarkMaster" data-source="post: 1499013" data-attributes="member: 16362"><p>Also -2 skills point per level, very difficult to roleplay in urban setting (monstrous appearance, lack of skill (social) and bad charisma), -2 to hit with ranged weapon, need more space to fight effectively. but they also have higher damage using Large weapon(depending on the setting it might also be harder to get large magical weapons and armor) I guess your +5 damage take that in consideration. </p><p></p><p>I would say it depends on the campaign, pure hack and slash probably a bit stronger at lower level. I personnaly think that at higher level they get equivalent, especially if you cannot buy your level adjustment.</p><p></p><p>But in a high role playing game this type of character become almost useless (as most fighter, but even worse). Don't know, I personally don't allow non standard race to my player, every time I did it (in previous editions) they ended up giving up their character because they all felt they were utility fighting machine. Every time they had to interact socially they either had to wait outside the city, or have to deal with all kind of complications (people scared, or they were hunted right away, people don't want to interact with them ect...)</p></blockquote><p></p>
[QUOTE="DarkMaster, post: 1499013, member: 16362"] Also -2 skills point per level, very difficult to roleplay in urban setting (monstrous appearance, lack of skill (social) and bad charisma), -2 to hit with ranged weapon, need more space to fight effectively. but they also have higher damage using Large weapon(depending on the setting it might also be harder to get large magical weapons and armor) I guess your +5 damage take that in consideration. I would say it depends on the campaign, pure hack and slash probably a bit stronger at lower level. I personnaly think that at higher level they get equivalent, especially if you cannot buy your level adjustment. But in a high role playing game this type of character become almost useless (as most fighter, but even worse). Don't know, I personally don't allow non standard race to my player, every time I did it (in previous editions) they ended up giving up their character because they all felt they were utility fighting machine. Every time they had to interact socially they either had to wait outside the city, or have to deal with all kind of complications (people scared, or they were hunted right away, people don't want to interact with them ect...) [/QUOTE]
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Savage Species (3.0?) Half-Ogre Race: Balanced?
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