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<blockquote data-quote="Dragonwriter" data-source="post: 5295180" data-attributes="member: 54988"><p>Sharazek looks at the destroyed ship jutting out of the water and whistles. <span style="color: cyan">"It may be a <em>very</em> good thing I called upon that big crybaby."</span></p><p></p><p>The spellscale chuckles a bit at Darius' paranoia. <span style="color: cyan">"This thing, by all accounts is a brute. Mind control is likely beyond it. But I do agree with the idea of protection from the breath weapon... Now, what kind of breath weapon did it have?"</span></p><p></p><p>And when the gnomish wizardess flies down, Sharazek can't help but chuckle at the odd sight of this timid little person riding on a giant, ghostly horse. Ah, such wondrous and humorous things he has seen since leaving home. <span style="color: cyan">"Yes, I think that would be a good idea. We would rather not end up in the water, or on a sinking ship. Though, I have a way out... The rest of you... Not so much."</span> The spellscale pulls out a small green cube, covered with the strange markings he draws each day, calling up the strange spirits he "binds." He tosses it into the air a few times, smiling in his semi-unhinged way.</p><p></p><p><span style="color: cyan">"And we are going to try making a deal with it first, right? In which case, I believe I should do the talking. Mostly, anyway."</span></p><p></p><p>[sblock=OOC]</p><p>Sharazek binds Focalor (DC 20, no fail) and Haures (DC 25, no fail) today, with Pact Augmentations going to Saves (twice, total +2) and Initiative (+2 bonus). He also binds Shax into his Vestige Phylactery, which makes her DC 36.</p><p>Also, Knowledge Arcana check to remember anything about Dragon Turtle breath weapons.</p><p><a href="http://invisiblecastle.com/roller/view/2661426/" target="_blank">32 Bind, 7 Arcana.</a> Crap...</p><p></p><p>So, Shax will show her sign and influence me, if I call her from the Phylactery.</p><p></p><p>And Sharazek is saying he should do the talking due to his social skills: Bluff +15, Intimidate +16 and Diplomacy +19. Though Aid Another for it couldn't go amiss.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dragonwriter, post: 5295180, member: 54988"] Sharazek looks at the destroyed ship jutting out of the water and whistles. [color=cyan]"It may be a [i]very[/i] good thing I called upon that big crybaby."[/color] The spellscale chuckles a bit at Darius' paranoia. [color=cyan]"This thing, by all accounts is a brute. Mind control is likely beyond it. But I do agree with the idea of protection from the breath weapon... Now, what kind of breath weapon did it have?"[/color] And when the gnomish wizardess flies down, Sharazek can't help but chuckle at the odd sight of this timid little person riding on a giant, ghostly horse. Ah, such wondrous and humorous things he has seen since leaving home. [color=cyan]"Yes, I think that would be a good idea. We would rather not end up in the water, or on a sinking ship. Though, I have a way out... The rest of you... Not so much."[/color] The spellscale pulls out a small green cube, covered with the strange markings he draws each day, calling up the strange spirits he "binds." He tosses it into the air a few times, smiling in his semi-unhinged way. [color=cyan]"And we are going to try making a deal with it first, right? In which case, I believe I should do the talking. Mostly, anyway."[/color] [sblock=OOC] Sharazek binds Focalor (DC 20, no fail) and Haures (DC 25, no fail) today, with Pact Augmentations going to Saves (twice, total +2) and Initiative (+2 bonus). He also binds Shax into his Vestige Phylactery, which makes her DC 36. Also, Knowledge Arcana check to remember anything about Dragon Turtle breath weapons. [url=http://invisiblecastle.com/roller/view/2661426/]32 Bind, 7 Arcana.[/url] Crap... So, Shax will show her sign and influence me, if I call her from the Phylactery. And Sharazek is saying he should do the talking due to his social skills: Bluff +15, Intimidate +16 and Diplomacy +19. Though Aid Another for it couldn't go amiss. [/sblock] [/QUOTE]
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