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Savage Tide in Play ***Spoilers!!!***
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<blockquote data-quote="Hussar" data-source="post: 3456335" data-attributes="member: 22779"><p>Great input guys. Thanks.</p><p></p><p>My current DM added a bit to the Action Points rules where you can blow 2 AP to take a lethal attack down to -9 and stable. Do you think such a rule would perhaps mitigate the lethality of the encounters? </p><p></p><p>Also, dug out my AEG's Secrets book the other day and it has a pretty cool idea that I'm thinking of replacing the Scarlet Brotherhood with. They are a LA+1 race called the Endemics. They're a mystical race whose homeland was destroyed ages ago and believe themselves to be superior to humans and actively work to supplant them. Kinda fits I think. Neat race, they gain:</p><p></p><ul> <li data-xf-list-type="ul">+2 Int, +2 Cha, -2 Str</li> <li data-xf-list-type="ul">Medium sized - speed 30</li> <li data-xf-list-type="ul">Undetectable Alignment</li> <li data-xf-list-type="ul">Modify Features - May alter minor physical features to appear older, younger, different hair color, etc. Grants a +6 to Disguise checks 1/day and lasts 24 hours</li> <li data-xf-list-type="ul">Acid, Cold and Electrical resistance 5</li> <li data-xf-list-type="ul">+2 to bluff, diplomacy and intimidate</li> <li data-xf-list-type="ul">+2 to sense motive and spot</li> <li data-xf-list-type="ul">natural Spellcasting - For the purpose of determining bonus spells and DC's of spells, add +2 to primary casting ability</li> <li data-xf-list-type="ul">Low light vision</li> <li data-xf-list-type="ul">Favoured Class: Wizard</li> <li data-xf-list-type="ul">LA +1</li> </ul><p></p><p>I think it might be interesting to have a Scarlet Brotherhood member in the party.</p><p></p><p>As a question, is anyone using the Associations from Dragon Magazine?</p></blockquote><p></p>
[QUOTE="Hussar, post: 3456335, member: 22779"] Great input guys. Thanks. My current DM added a bit to the Action Points rules where you can blow 2 AP to take a lethal attack down to -9 and stable. Do you think such a rule would perhaps mitigate the lethality of the encounters? Also, dug out my AEG's Secrets book the other day and it has a pretty cool idea that I'm thinking of replacing the Scarlet Brotherhood with. They are a LA+1 race called the Endemics. They're a mystical race whose homeland was destroyed ages ago and believe themselves to be superior to humans and actively work to supplant them. Kinda fits I think. Neat race, they gain: [list][*]+2 Int, +2 Cha, -2 Str [*]Medium sized - speed 30 [*]Undetectable Alignment [*]Modify Features - May alter minor physical features to appear older, younger, different hair color, etc. Grants a +6 to Disguise checks 1/day and lasts 24 hours [*]Acid, Cold and Electrical resistance 5 [*]+2 to bluff, diplomacy and intimidate [*]+2 to sense motive and spot [*]natural Spellcasting - For the purpose of determining bonus spells and DC's of spells, add +2 to primary casting ability [*]Low light vision [*]Favoured Class: Wizard [*]LA +1[/list] I think it might be interesting to have a Scarlet Brotherhood member in the party. As a question, is anyone using the Associations from Dragon Magazine? [/QUOTE]
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