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Savage Worlds: Question for Ari
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<blockquote data-quote="ValhallaGH" data-source="post: 5267994" data-attributes="member: 41187"><p>... Then you're playing in one weird setting. When I go out on a street and actually look around I see trash, cars, signs, plants, clothes, bystanders, windows, streetlights, and dozens of other things to interact with.</p><p>GM: "This guy takes cover behind the Escalade."</p><p>Player: "I shoot out the street light, raining broken glass and sparks on him."</p><p>GM: "Cool. Roll an Agility trick at no penalty, or a Shooting trick at -2. .... You've got it.</p><p>"Okay, the guy curses as the glass rains upon him and a big fat spark jumps from the lamp to the top of the SUV. He stumbles out into the open."</p><p>Player: "Awesome. Shoot him, Doug, before he gets to dive back into cover. I'll do the same thing to the other guys on my next turn."</p><p>GM: "You can try, but they've seen it now. You'll take a cumulative -1 to that trick for the rest of this fight."</p><p></p><p>Interesting, simple to run, and zero house rules required. Just a touch of imagination and a willingness to work as a team, instead of each player trying to win the entire fight on their turn.</p></blockquote><p></p>
[QUOTE="ValhallaGH, post: 5267994, member: 41187"] ... Then you're playing in one weird setting. When I go out on a street and actually look around I see trash, cars, signs, plants, clothes, bystanders, windows, streetlights, and dozens of other things to interact with. GM: "This guy takes cover behind the Escalade." Player: "I shoot out the street light, raining broken glass and sparks on him." GM: "Cool. Roll an Agility trick at no penalty, or a Shooting trick at -2. .... You've got it. "Okay, the guy curses as the glass rains upon him and a big fat spark jumps from the lamp to the top of the SUV. He stumbles out into the open." Player: "Awesome. Shoot him, Doug, before he gets to dive back into cover. I'll do the same thing to the other guys on my next turn." GM: "You can try, but they've seen it now. You'll take a cumulative -1 to that trick for the rest of this fight." Interesting, simple to run, and zero house rules required. Just a touch of imagination and a willingness to work as a team, instead of each player trying to win the entire fight on their turn. [/QUOTE]
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