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Savage Worlds Quibbles...am I correct?
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<blockquote data-quote="Gundark" data-source="post: 2513209" data-attributes="member: 6148"><p>Hmm I bought savage world as a lot of you here on enworld have recommneded it. I did so not because I have anything against d20. I want to run a IK game and hate stating up guys without etools (too lazy to enter the IK data into etools myself). So I was drawn to the easy "stating" of SW. Also I thought it would interesting to play some other rpg mechanic as I have played d20 for the last 4 years. I have not played the system yet, however I have a few quibbles. Correct me if I'm wrong.</p><p></p><p>!) find that SW is almost too streamlined. Granted this may change but I think there just isn't the options that I was hoping for....it's late were I am and the brain is having a hard time with examples.</p><p></p><p>2) The whole "rolling to wound" part of combat favors packing bigger weapons. This reminds me of Rifts where everybody needed to be "Bigger, badder, better" . In a SW fantasy game you would need to have a high strength and powerful weapon to hurt some eniemies. I was looking at trying to convert my wiife's invisible blade character. It seems that fighting with daggers would be pretty useless in SW. ie. an Ogre has toughness 11, you would have to roll max with d10 str packing a dagger. </p><p></p><p>3) The whole being able to call headshots seems wrong..yes there is a penalty. But I could see this mechanic abused.</p><p></p><p>Anyhow like i said I have not played the system yet. But expect to soon. This come from just a reading of the rules. Just wanted to check and see if these where correct assumptions</p></blockquote><p></p>
[QUOTE="Gundark, post: 2513209, member: 6148"] Hmm I bought savage world as a lot of you here on enworld have recommneded it. I did so not because I have anything against d20. I want to run a IK game and hate stating up guys without etools (too lazy to enter the IK data into etools myself). So I was drawn to the easy "stating" of SW. Also I thought it would interesting to play some other rpg mechanic as I have played d20 for the last 4 years. I have not played the system yet, however I have a few quibbles. Correct me if I'm wrong. !) find that SW is almost too streamlined. Granted this may change but I think there just isn't the options that I was hoping for....it's late were I am and the brain is having a hard time with examples. 2) The whole "rolling to wound" part of combat favors packing bigger weapons. This reminds me of Rifts where everybody needed to be "Bigger, badder, better" . In a SW fantasy game you would need to have a high strength and powerful weapon to hurt some eniemies. I was looking at trying to convert my wiife's invisible blade character. It seems that fighting with daggers would be pretty useless in SW. ie. an Ogre has toughness 11, you would have to roll max with d10 str packing a dagger. 3) The whole being able to call headshots seems wrong..yes there is a penalty. But I could see this mechanic abused. Anyhow like i said I have not played the system yet. But expect to soon. This come from just a reading of the rules. Just wanted to check and see if these where correct assumptions [/QUOTE]
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