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<blockquote data-quote="GreenKarl" data-source="post: 6983206" data-attributes="member: 6801242"><p>Alenyx flew over and bite into the female vampire and shaking her like a doll. Her flaming scales also burn the night creature and then she tosses the body to the ground where it appears dead! The elf wizard stood up and drawing a greenish glowing ball of arcane energy that he unleashed on the dragon hatchling! For a second the young dragon is engulfed in a greenish cloud of necrotic energy!! </p><p></p><p>Dawn tried to disarm Killboy but her twin blades missed the maniac. Then Deezy stepped back away from the collective mist and unleashed a powerful blast of concentrated light. This time the techno-wizard caught the fiend fully with her attack!! For a second she could see the vampire screaming and then the mist was blown apart and a fine dust settles in its place. The vampire was again dead!!! Then Varg lashes out with his chain-sword to struck at Killboy, and while his attack appears to do no damage it does momentarily distant the berserk crazy. But only for a moment as the madman quickly shakes off the affects but again does nothing else.</p><p></p><p>Suddenly the supposedly burnt and dead vampire female’s wounds heal almost instantly and she stood to flees past the huge table and away from the fighting!!! </p><p></p><p></p><p></p><p>[gm][sblock=Rolls and Results]Alenyx bite and did enough damage to wound the Vampire Bride and there her scales also did a wound which would normally kill her BUT being a vampire there are only certain things that can kill her so she is down and out but can regenerate again on her turn.</p><p></p><p>Then Master Magnus acts he attacks Alenyx with Greater Blast, which will deal 3d10 damage costing him 8 PP (bring him down to 39 PPE). Attack/Power Use roll <a href="http://roll.coyotecode.net/lookup.php?rollid=147228" target="_blank">Casting roll: 1D12.OPEN(12)-2 = [3]-2 = 1; 1D6.OPEN(6) = [2] = 2</a>, fails!! Arg, ok I am spending on of his personal Bennies (he has 1 left) to re-roll, <a href="http://roll.coyotecode.net/lookup.php?rollid=147229" target="_blank">Casting a spell: 1D12.OPEN(12)-2 = [8]-2 = 6; 1D6.OPEN(6) = [6, 6, 6, 2] = 20</a>, oh a 20 that’s lots better. So he hits with a Raise! <a href="http://roll.coyotecode.net/lookup.php?rollid=147230" target="_blank">Damage from attack: 3D10.OPEN(10)+1D6.OPEN(6) = [6, 8, 7]+[6, 5] = 32</a>, oh that is 4 over Alenyx’s Toughness so she is Shaken and Suffers a Wound! If you spend a Benny this round to Soak this (by Spending a Benny and rolling your Vigor and Wild Die) remember you get +2 because you drew the Joker this round. If you get a 4+ you take no Wound and are not Shaken. </p><p></p><p>Dawn missed Killboy </p><p></p><p>Deezy hit the Master Vampire mist. Normally when you are in melee he gets too use his Parry but as he can’t hurt you or even touch you this round it hits him. 24 is 14 points over his Toughness or 3 wounds!! Yikes that would be 5 wounds total. OK using last GM benny to try and soak this, <a href="http://roll.coyotecode.net/lookup.php?rollid=147231" target="_blank">Soak roll: 1D12.OPEN(12) = [2] = 2; 1D6.OPEN(6) = [3] = 3</a>, and I don’t even get one success, he is Dead!!! Or Re-dead!!</p><p></p><p>Varg wild attacks Killboy (+2 to hit and damage -2 to Parry) and gets +1 more for Gang up, <a href="http://roll.coyotecode.net/lookup.php?rollid=147232" target="_blank">Attack roll: 1D10.OPEN(10)+3 = [4]+3 = 7; 1D6.OPEN(6) = [6, 1] = 7</a>, a base hit (as Killboy is berserk). <a href="http://roll.coyotecode.net/lookup.php?rollid=147233" target="_blank">Damage from attack: 2D8.OPEN(8)+1D6.OPEN(8) = [6, 4]+[1] = 11</a>, that is right at his Toughness (with AP from the chainsword) so just enough to Shake him.</p><p></p><p>Badguys</p><p>Killboy tries to <a href="http://roll.coyotecode.net/lookup.php?rollid=147234" target="_blank">Recover from Shaken: 1D8.OPEN(8)+2 = [5]+2 = 7; 1D6.OPEN(6) = [1] = 1</a>, arg made it but missed it by one to take a Free Action. Killboy recovers this round BUT again does nothing else. </p><p></p><p>Vampire Bride <a href="http://roll.coyotecode.net/lookup.php?rollid=147235" target="_blank">Regeneration from attacks: 1D10.OPEN(10) = [8] = 8; 1D6.OPEN(6) = [5] = 5</a>, oh she does with a Raise!! She then flees <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />[/sblock]</p><p></p><p>[sblock=Initiative Cards] Alenyx – 2 of Clubs</p><p>Dawn – 4 of Hearts</p><p>Deezy – Jack of Hearts</p><p>Varg – 5 of Spades</p><p></p><p>Magnus – 4 of Spades</p><p>Killboy – 10 of Hearts</p><p></p><p>The heroes go first!![/sblock]</p><p></p><p>Positions</p><p>Alenys, Dawn and Varg are inside past the door (8”) facing Killboy </p><p>Deezy is at the entrance of the door now, so 8” from the rest of the party and 20” from the table where Magnus is.</p><p>The Vampire Bride fled back 14” from Alenys and the others (so she is 22” from Deezy)[/gm]</p></blockquote><p></p>
[QUOTE="GreenKarl, post: 6983206, member: 6801242"] Alenyx flew over and bite into the female vampire and shaking her like a doll. Her flaming scales also burn the night creature and then she tosses the body to the ground where it appears dead! The elf wizard stood up and drawing a greenish glowing ball of arcane energy that he unleashed on the dragon hatchling! For a second the young dragon is engulfed in a greenish cloud of necrotic energy!! Dawn tried to disarm Killboy but her twin blades missed the maniac. Then Deezy stepped back away from the collective mist and unleashed a powerful blast of concentrated light. This time the techno-wizard caught the fiend fully with her attack!! For a second she could see the vampire screaming and then the mist was blown apart and a fine dust settles in its place. The vampire was again dead!!! Then Varg lashes out with his chain-sword to struck at Killboy, and while his attack appears to do no damage it does momentarily distant the berserk crazy. But only for a moment as the madman quickly shakes off the affects but again does nothing else. Suddenly the supposedly burnt and dead vampire female’s wounds heal almost instantly and she stood to flees past the huge table and away from the fighting!!! [gm][sblock=Rolls and Results]Alenyx bite and did enough damage to wound the Vampire Bride and there her scales also did a wound which would normally kill her BUT being a vampire there are only certain things that can kill her so she is down and out but can regenerate again on her turn. Then Master Magnus acts he attacks Alenyx with Greater Blast, which will deal 3d10 damage costing him 8 PP (bring him down to 39 PPE). Attack/Power Use roll [url=http://roll.coyotecode.net/lookup.php?rollid=147228]Casting roll: 1D12.OPEN(12)-2 = [3]-2 = 1; 1D6.OPEN(6) = [2] = 2[/url], fails!! Arg, ok I am spending on of his personal Bennies (he has 1 left) to re-roll, [url=http://roll.coyotecode.net/lookup.php?rollid=147229]Casting a spell: 1D12.OPEN(12)-2 = [8]-2 = 6; 1D6.OPEN(6) = [6, 6, 6, 2] = 20[/url], oh a 20 that’s lots better. So he hits with a Raise! [url=http://roll.coyotecode.net/lookup.php?rollid=147230]Damage from attack: 3D10.OPEN(10)+1D6.OPEN(6) = [6, 8, 7]+[6, 5] = 32[/url], oh that is 4 over Alenyx’s Toughness so she is Shaken and Suffers a Wound! If you spend a Benny this round to Soak this (by Spending a Benny and rolling your Vigor and Wild Die) remember you get +2 because you drew the Joker this round. If you get a 4+ you take no Wound and are not Shaken. Dawn missed Killboy Deezy hit the Master Vampire mist. Normally when you are in melee he gets too use his Parry but as he can’t hurt you or even touch you this round it hits him. 24 is 14 points over his Toughness or 3 wounds!! Yikes that would be 5 wounds total. OK using last GM benny to try and soak this, [url=http://roll.coyotecode.net/lookup.php?rollid=147231]Soak roll: 1D12.OPEN(12) = [2] = 2; 1D6.OPEN(6) = [3] = 3[/url], and I don’t even get one success, he is Dead!!! Or Re-dead!! Varg wild attacks Killboy (+2 to hit and damage -2 to Parry) and gets +1 more for Gang up, [url=http://roll.coyotecode.net/lookup.php?rollid=147232]Attack roll: 1D10.OPEN(10)+3 = [4]+3 = 7; 1D6.OPEN(6) = [6, 1] = 7[/url], a base hit (as Killboy is berserk). [url=http://roll.coyotecode.net/lookup.php?rollid=147233]Damage from attack: 2D8.OPEN(8)+1D6.OPEN(8) = [6, 4]+[1] = 11[/url], that is right at his Toughness (with AP from the chainsword) so just enough to Shake him. Badguys Killboy tries to [url=http://roll.coyotecode.net/lookup.php?rollid=147234]Recover from Shaken: 1D8.OPEN(8)+2 = [5]+2 = 7; 1D6.OPEN(6) = [1] = 1[/url], arg made it but missed it by one to take a Free Action. Killboy recovers this round BUT again does nothing else. Vampire Bride [url=http://roll.coyotecode.net/lookup.php?rollid=147235]Regeneration from attacks: 1D10.OPEN(10) = [8] = 8; 1D6.OPEN(6) = [5] = 5[/url], oh she does with a Raise!! She then flees :)[/sblock] [sblock=Initiative Cards] Alenyx – 2 of Clubs Dawn – 4 of Hearts Deezy – Jack of Hearts Varg – 5 of Spades Magnus – 4 of Spades Killboy – 10 of Hearts The heroes go first!![/sblock] Positions Alenys, Dawn and Varg are inside past the door (8”) facing Killboy Deezy is at the entrance of the door now, so 8” from the rest of the party and 20” from the table where Magnus is. The Vampire Bride fled back 14” from Alenys and the others (so she is 22” from Deezy)[/gm] [/QUOTE]
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