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<blockquote data-quote="GreenKarl" data-source="post: 7132132" data-attributes="member: 6801242"><p>After collecting any additional gear and supplies that the party can think of they meet up outside the town's walls where James' has his <em>Zone Ranger</em> and the DBees have been gathered around two large RV light vehicles. Each also has a trailer for hauling food and other supplies that the Cless. The leader of the DBees, a older female by the name of Ta'tuth, appears when the team shows up with a old American Empire map of the continual US. Spreading it out on the Zone Ranger's hood she says "I believes you all knows the best ways to go. We need to get back into this region" she says pointing to where some form of park once was noted on map, a place called '<strong><em>Yellowstone National Park</em></strong>. "In our travels my tribes past by a ancient sign that announced this old world place. There were no dwelling or inhabitants that we ever encountered there, but I am sure the remains of our tribes will be in these lands..."</p><p></p><p>[gm]OK so you can note whatever extra normal stuff you want without having to pay for it, food, rations, flashlights, etc. Anything special you might have to pay for. If James wants you could have had the Railgun you found mounted on the Zone Ranger. Deezy and/or Marcus could have done that in an hour or so, as I assume there is a top hatch on the vehicle that they could put an emplacement on to mount the weapon. Its stats are: Range 75/150/300, Damage 2d8+4, ROF 4, AP-6, Shots 32. </p><p></p><p>Then you have to decide what route you want to take. Remember that the Coalition claims pretty much all the lands to the west of here. They are strongest in northern Missouri and southern Arkansas but have at least patrols and a few shattered settlements in both states and in Oklahoma, but that might be the safest route to travel and then swing north. But up too you...[/gm]</p></blockquote><p></p>
[QUOTE="GreenKarl, post: 7132132, member: 6801242"] After collecting any additional gear and supplies that the party can think of they meet up outside the town's walls where James' has his [I]Zone Ranger[/I] and the DBees have been gathered around two large RV light vehicles. Each also has a trailer for hauling food and other supplies that the Cless. The leader of the DBees, a older female by the name of Ta'tuth, appears when the team shows up with a old American Empire map of the continual US. Spreading it out on the Zone Ranger's hood she says "I believes you all knows the best ways to go. We need to get back into this region" she says pointing to where some form of park once was noted on map, a place called '[B][I]Yellowstone National Park[/I][/B]. "In our travels my tribes past by a ancient sign that announced this old world place. There were no dwelling or inhabitants that we ever encountered there, but I am sure the remains of our tribes will be in these lands..." [gm]OK so you can note whatever extra normal stuff you want without having to pay for it, food, rations, flashlights, etc. Anything special you might have to pay for. If James wants you could have had the Railgun you found mounted on the Zone Ranger. Deezy and/or Marcus could have done that in an hour or so, as I assume there is a top hatch on the vehicle that they could put an emplacement on to mount the weapon. Its stats are: Range 75/150/300, Damage 2d8+4, ROF 4, AP-6, Shots 32. Then you have to decide what route you want to take. Remember that the Coalition claims pretty much all the lands to the west of here. They are strongest in northern Missouri and southern Arkansas but have at least patrols and a few shattered settlements in both states and in Oklahoma, but that might be the safest route to travel and then swing north. But up too you...[/gm] [/QUOTE]
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