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<blockquote data-quote="Ourph" data-source="post: 3452844" data-attributes="member: 20239"><p>I'm not giving short shrift to anybody, least of all video game designers, because I'm not comparing RPG designers and video game designers. I'm comparing DMs and microprocessors. The fact is, neither an RPG designer nor a video game designer is going to come to your house and sit with you while you play their game so they can modify things to your liking. The advantage that RPGs have is that the RPG designer's proxy is a living, thinking, sometimes-creative human being whereas the proxy for the video game designer is an inert piece of silicon. In theory, the human being should be more flexible and customizable than the inert silicon.</p><p></p><p>If you don't find that to be the case then I shudder to imagine what kind of human beings you are used to interacting with. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p></p><p>Why do you keep reading this as me somehow "dissing" video games. I'm not. Acknowledging that video games are different than pen-n-paper RPGs and face different limitations is not an insult.</p><p></p><p></p><p>I never once said that video game designers, video game players or the video games themselves are not creative. I'm not going to repeat myself, as I think I was pretty clear in my original post. I'll just say that any insult you may have read into the comments in my original post toward video games, video game designers or people who play video games were imaginery (and very, very creative) and I take no responsibility for your reaction.</p></blockquote><p></p>
[QUOTE="Ourph, post: 3452844, member: 20239"] I'm not giving short shrift to anybody, least of all video game designers, because I'm not comparing RPG designers and video game designers. I'm comparing DMs and microprocessors. The fact is, neither an RPG designer nor a video game designer is going to come to your house and sit with you while you play their game so they can modify things to your liking. The advantage that RPGs have is that the RPG designer's proxy is a living, thinking, sometimes-creative human being whereas the proxy for the video game designer is an inert piece of silicon. In theory, the human being should be more flexible and customizable than the inert silicon. If you don't find that to be the case then I shudder to imagine what kind of human beings you are used to interacting with. :p Why do you keep reading this as me somehow "dissing" video games. I'm not. Acknowledging that video games are different than pen-n-paper RPGs and face different limitations is not an insult. I never once said that video game designers, video game players or the video games themselves are not creative. I'm not going to repeat myself, as I think I was pretty clear in my original post. I'll just say that any insult you may have read into the comments in my original post toward video games, video game designers or people who play video games were imaginery (and very, very creative) and I take no responsibility for your reaction. [/QUOTE]
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