Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Save My Game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Desdichado" data-source="post: 3304360" data-attributes="member: 2205"><p>We will indeed. How is that a counter exactly? Either the PC's go solve things on their own, or they don't and the town goes kablooey.</p><p></p><p>That's not a counter, that's just being whiney.</p><p></p><p>So's that.</p><p></p><p>To be perfectly honest with you, I'm not enamored of either your response or theirs. Being penalized for trying to find creative solutions to a problem rather than just hopping on the rails and riding the DM's train to the adventure's obvious conclusion is no fun as a player. Being told that it's "not very heroic" is adding insult to injury.</p><p></p><p>At the same time, players who expect everything that they could think of to be wildly successful and then whine when it isn't is very tiresome too. Why should they expect that the City Watch would 1) give them the time of day in the first place, 2) believe a single word that they say, 3) even if they do 1 and 2, why should they drop everything to run to the PC's aid, etc.</p><p></p><p>If I were DMing, I'd probably have the City Watch listen to the PCs and depending on the PC's and their methods, I'd either 1) throw them out for being rabble-rousers and vigilantes--or if they really wanted to try and get nasty with the Watch, lock them up for being rabble-rousers and vigilantes, or 2) send a small token force (three or four level 1-2 warriors) to check out their claims and see what's what. If the PC's complain that the Watch isn't as helpful as they'd like, I'd calmly explain that, "what--you think the entire setting revolves around you and your character's problems?" or not so calmly reach across the table and smack them for whining to me.</p><p></p><p>That said, we're so far only hearing one side of the story here, and when that happens, I tend to assume that the PC's (hypothetical, by your own admission) whininess is probably exaggerated a bit. So keep in mind that I wouldn't be particularly enamored with playing under you as a DM based on what little you've described so far either.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 3304360, member: 2205"] We will indeed. How is that a counter exactly? Either the PC's go solve things on their own, or they don't and the town goes kablooey. That's not a counter, that's just being whiney. So's that. To be perfectly honest with you, I'm not enamored of either your response or theirs. Being penalized for trying to find creative solutions to a problem rather than just hopping on the rails and riding the DM's train to the adventure's obvious conclusion is no fun as a player. Being told that it's "not very heroic" is adding insult to injury. At the same time, players who expect everything that they could think of to be wildly successful and then whine when it isn't is very tiresome too. Why should they expect that the City Watch would 1) give them the time of day in the first place, 2) believe a single word that they say, 3) even if they do 1 and 2, why should they drop everything to run to the PC's aid, etc. If I were DMing, I'd probably have the City Watch listen to the PCs and depending on the PC's and their methods, I'd either 1) throw them out for being rabble-rousers and vigilantes--or if they really wanted to try and get nasty with the Watch, lock them up for being rabble-rousers and vigilantes, or 2) send a small token force (three or four level 1-2 warriors) to check out their claims and see what's what. If the PC's complain that the Watch isn't as helpful as they'd like, I'd calmly explain that, "what--you think the entire setting revolves around you and your character's problems?" or not so calmly reach across the table and smack them for whining to me. That said, we're so far only hearing one side of the story here, and when that happens, I tend to assume that the PC's (hypothetical, by your own admission) whininess is probably exaggerated a bit. So keep in mind that I wouldn't be particularly enamored with playing under you as a DM based on what little you've described so far either. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Save My Game
Top