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<blockquote data-quote="Flexor the Mighty!" data-source="post: 6761800" data-attributes="member: 1013"><p>IMG when one player does something that just destroys an encounter its high fives around the table and its noted in the adventure log they keep that Bob the Bard ruled mightily that day. As for spells that take a player out vie hold person, etc they have already moved from a certain number of rounds to saving each round I believe so its not like they are always out for more than a round as it is. I don't have a problem at all with that and would not be happy if they took those kinds of spells out of the game. But I'm an older guy who never minded tons of brutal save or die and similar stuff from early D&D.</p><p></p><p>And players who immediately check out of the game when their turn passes and pull out the phone instead of staying engaged with how the rest of the players are doing so they are ready to go when the effect ends are usually a problem that just gets worse IME. Instead of planning their next turn as it goes around the table they do something else only to need to look up a spell when its their turn and suddenly the game grinds to a halt while they try to get back up to speed on stuff they were ignoring. I know it seems like everyone is ADHD these days but sometimes I want to pull my hair out.</p></blockquote><p></p>
[QUOTE="Flexor the Mighty!, post: 6761800, member: 1013"] IMG when one player does something that just destroys an encounter its high fives around the table and its noted in the adventure log they keep that Bob the Bard ruled mightily that day. As for spells that take a player out vie hold person, etc they have already moved from a certain number of rounds to saving each round I believe so its not like they are always out for more than a round as it is. I don't have a problem at all with that and would not be happy if they took those kinds of spells out of the game. But I'm an older guy who never minded tons of brutal save or die and similar stuff from early D&D. And players who immediately check out of the game when their turn passes and pull out the phone instead of staying engaged with how the rest of the players are doing so they are ready to go when the effect ends are usually a problem that just gets worse IME. Instead of planning their next turn as it goes around the table they do something else only to need to look up a spell when its their turn and suddenly the game grinds to a halt while they try to get back up to speed on stuff they were ignoring. I know it seems like everyone is ADHD these days but sometimes I want to pull my hair out. [/QUOTE]
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