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<blockquote data-quote="hong" data-source="post: 942799" data-attributes="member: 537"><p>It survives it in exactly the same way it manages to survive a 20-foot-radius fireball, or a 5-foot-wide lightning bolt. It JUST IS THAT TOUGH. And from what I've seen, the spell only physically disintegrates you if you actually lose all your hit points to it -- otherwise, it's just abstract "ouch" damage, like if you get hit by an inflict wounds or harm spell.</p><p></p><p></p><p></p><p>I don't know about you, but I'm changing all death spells (and some others) do deal Con damage instead of instadeath. 4d6 Con damage (say) should make most things sit up and take notice.</p><p></p><p></p><p></p><p>There's nothing special about the construct type that makes it immune to magic. Check the retriever for instance.</p><p></p><p></p><p></p><p>Poppycock. None of the iconic undead monsters -- vampires, liches, death knights -- are incorporeal.</p><p></p><p></p><p></p><p>Is this more postmodern statistics I see before me?</p></blockquote><p></p>
[QUOTE="hong, post: 942799, member: 537"] It survives it in exactly the same way it manages to survive a 20-foot-radius fireball, or a 5-foot-wide lightning bolt. It JUST IS THAT TOUGH. And from what I've seen, the spell only physically disintegrates you if you actually lose all your hit points to it -- otherwise, it's just abstract "ouch" damage, like if you get hit by an inflict wounds or harm spell. I don't know about you, but I'm changing all death spells (and some others) do deal Con damage instead of instadeath. 4d6 Con damage (say) should make most things sit up and take notice. There's nothing special about the construct type that makes it immune to magic. Check the retriever for instance. Poppycock. None of the iconic undead monsters -- vampires, liches, death knights -- are incorporeal. Is this more postmodern statistics I see before me? [/QUOTE]
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