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Save-or-die spell modifications
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<blockquote data-quote="airwalkrr" data-source="post: 3068492" data-attributes="member: 12460"><p>If the DM wants to decide that all spells with the death descriptor or all spells that instantly cause death are, by nature, evil, then this is actually quite appropriate. Maybe good clerics shouldn't be using such dark magic. However, you could go the other way and simply say it functions LIKE vile damage, but isn't vile damage.</p><p></p><p></p><p></p><p>Actually, my suggestion would be to simply make these spells like disintegrate, which used to be a save-or-die. Maybe finger of death works the same way, but requires a touch attack (which is why it is lower level than disintegrate). Slay living and destruction could work the same way.</p><p></p><p>On another note, there are ways to get around these save-or-die effects as a player. Death ward protects you from all death effects (like gazes, finger of death, or slay living). A good touch AC will help protect you from slay living and disintegrate, as will spell resistance, and there are many ways to boost that.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 3068492, member: 12460"] If the DM wants to decide that all spells with the death descriptor or all spells that instantly cause death are, by nature, evil, then this is actually quite appropriate. Maybe good clerics shouldn't be using such dark magic. However, you could go the other way and simply say it functions LIKE vile damage, but isn't vile damage. Actually, my suggestion would be to simply make these spells like disintegrate, which used to be a save-or-die. Maybe finger of death works the same way, but requires a touch attack (which is why it is lower level than disintegrate). Slay living and destruction could work the same way. On another note, there are ways to get around these save-or-die effects as a player. Death ward protects you from all death effects (like gazes, finger of death, or slay living). A good touch AC will help protect you from slay living and disintegrate, as will spell resistance, and there are many ways to boost that. [/QUOTE]
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