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Save or Die: Yea or Nay?
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5272841" data-attributes="member: 35909"><p>I don't like save or dies as a DM and ESPECIALLY as a player. I don't really want them removed entirely either, though. If used extremely sparingly by players I don't mind as a DM. If it has conditions attached, I don't necessarily mind as a player or DM. Like, if you couldn't use them until an enemy was left with half or less health (bloodied, in 4E) or whatever. Power Word Kill is even more extreme, with a limit of 60 hp or less (far lower than half for most level 17+ characters) and a 9th level slot for the benefit of not even giving a save. I never minded that spell much. Also, if you had some sort of mechanism where you had a "delay time" before you could use SoD in an encounter, a certain number of rounds or whatever, that might make it less unappealing. But that'd also be hard to do without it becoming too gamist for my liking.</p><p></p><p></p><p></p><p>What rules system do you play?!</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5272841, member: 35909"] I don't like save or dies as a DM and ESPECIALLY as a player. I don't really want them removed entirely either, though. If used extremely sparingly by players I don't mind as a DM. If it has conditions attached, I don't necessarily mind as a player or DM. Like, if you couldn't use them until an enemy was left with half or less health (bloodied, in 4E) or whatever. Power Word Kill is even more extreme, with a limit of 60 hp or less (far lower than half for most level 17+ characters) and a 9th level slot for the benefit of not even giving a save. I never minded that spell much. Also, if you had some sort of mechanism where you had a "delay time" before you could use SoD in an encounter, a certain number of rounds or whatever, that might make it less unappealing. But that'd also be hard to do without it becoming too gamist for my liking. What rules system do you play?! [/QUOTE]
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