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Save or Die: Yea or Nay?
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<blockquote data-quote="Hussar" data-source="post: 5275051" data-attributes="member: 22779"><p>Party of 5 PC's meets a creature like a medusa or a bodak that forces save or die on the group. Fight lasts four rounds. That's twenty saving throws. Odds say that someone is going to roll a one (and that's assuming that you only fail on a one) and dies.</p><p></p><p>It's not that no one ever makes their save. It's that no one ever makes ALL their saves.</p><p></p><p></p><p></p><p>If using them was groovy, then why would the DM look like an ass? Could it possibly be that the players have a point? That SoD isn't actually all that scary, it's just an instant death sentence, for the reasons outlined above?</p><p></p><p>Why not just have a monster that rolls randomly through the party and kills one PC before the end of the encounter? After all, it's pretty much the same thing. Is it a well designed monster?</p><p></p><p>I think that's the entire point in a nutshell. SoD isn't well designed. It's entirely random. Poof, Bob, your character dies in this encounter. No, there's nothing you can do about it because you didn't have the Automatic Immunity Counter. If you had the AIC, then this encouter would be a laughable joke. But, you don't, so, sorry, you die.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5275051, member: 22779"] Party of 5 PC's meets a creature like a medusa or a bodak that forces save or die on the group. Fight lasts four rounds. That's twenty saving throws. Odds say that someone is going to roll a one (and that's assuming that you only fail on a one) and dies. It's not that no one ever makes their save. It's that no one ever makes ALL their saves. If using them was groovy, then why would the DM look like an ass? Could it possibly be that the players have a point? That SoD isn't actually all that scary, it's just an instant death sentence, for the reasons outlined above? Why not just have a monster that rolls randomly through the party and kills one PC before the end of the encounter? After all, it's pretty much the same thing. Is it a well designed monster? I think that's the entire point in a nutshell. SoD isn't well designed. It's entirely random. Poof, Bob, your character dies in this encounter. No, there's nothing you can do about it because you didn't have the Automatic Immunity Counter. If you had the AIC, then this encouter would be a laughable joke. But, you don't, so, sorry, you die. [/QUOTE]
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