Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Save or Die: Yea or Nay?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MrMyth" data-source="post: 5276551" data-attributes="member: 61155"><p>But we haven't actually see many people saying that, at least in this thread. Sure, it could be a statement founded on your previous experiences with such claims, but saying that "the issue many have with Save or Die is just dying, not the mechanic itself" - when most responses have indicated otherwise - seems to be putting forward a false few of the situation. </p><p> </p><p></p><p> </p><p>"I think that, for some games, it can be awesome to die a dramtic, heroic death, and for some games death is nothing but "losing". I think that heavy RP games are much more likely to be in the firts group, and RP light games are much mor elikely to be in the second group."</p><p> </p><p>That... is the exact post I was responding to. Which outright says that some games, which are heavy on roleplaying, have awesome dramatic heroic deaths, and other games, which are light on roleplaying, are about winning and losing. </p><p> </p><p>My post was much more aimed at BryonD's statement than your own. Your own certainly seemed to feed into it - offering up the idea that the people objecting to SoD were just objecting to death in general, and didn't like to have their characters ever risk dying. Which could well have some value judgements attached, if not presented outright as such. </p><p> </p><p>In any case, as I said - I think several of your points were good ones (and that the duration of 'downtime' can be a key factor of the frustration over 'instant death'), and my only issue was point 3, particularly when taken to the much more extreme view presented by BryondD.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5276551, member: 61155"] But we haven't actually see many people saying that, at least in this thread. Sure, it could be a statement founded on your previous experiences with such claims, but saying that "the issue many have with Save or Die is just dying, not the mechanic itself" - when most responses have indicated otherwise - seems to be putting forward a false few of the situation. "I think that, for some games, it can be awesome to die a dramtic, heroic death, and for some games death is nothing but "losing". I think that heavy RP games are much more likely to be in the firts group, and RP light games are much mor elikely to be in the second group." That... is the exact post I was responding to. Which outright says that some games, which are heavy on roleplaying, have awesome dramatic heroic deaths, and other games, which are light on roleplaying, are about winning and losing. My post was much more aimed at BryonD's statement than your own. Your own certainly seemed to feed into it - offering up the idea that the people objecting to SoD were just objecting to death in general, and didn't like to have their characters ever risk dying. Which could well have some value judgements attached, if not presented outright as such. In any case, as I said - I think several of your points were good ones (and that the duration of 'downtime' can be a key factor of the frustration over 'instant death'), and my only issue was point 3, particularly when taken to the much more extreme view presented by BryondD. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Save or Die: Yea or Nay?
Top