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<blockquote data-quote="Hussar" data-source="post: 5279421" data-attributes="member: 22779"><p>RC - Ok, I understand a bit better now. Thanks for clearing that up. Also thanks for not going to route of accusing me of lying or other underhanding things. It's nice to talk to people who can retain a level of professionalism. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I have a bit of a counter analogy though. Every day, virtually everyone reading this post gets into a car and drives somewhere. Or, if not every day, at least lots. Yet, we all know that there are impaired drivers on the road. We know that for an absolute fact. So, we drive carefully and we put on a seatbelt. Fair enough. We take reasonable precautions.</p><p></p><p>Yet, despite that, I'll bet that someone reading this has been rear ended at a stop light at some point in their life by an impaired driver.</p><p></p><p>Is the victim here in any way at fault? I would say no, and I imagine so would everyone else.</p><p></p><p>Yet, the idea that's being put forth is that if I know that there are SoD monsters in an area, I should be absolutely prepared at all times, and (as has been mentioned in this thread) if it gets to the point where I'm making saving throws, I've screwed up.</p><p></p><p>I'm not really convinced this is fair.</p><p></p><p>Or, to give you another real world example from my own experience. Some years ago I visited Cambodia to see Angkor Wat. ((AMAZING EXPERIENCE!!)) While sitting in a cafe in Siem Riep, the small town that services the tourists for Angkor, the waiters became very, very agitated. They rushed inside and ran out with long sticks and began beating the ever living crap out of a bush not ten feet from where I was sitting. A few minutes later, they pull up this honking huge bloody snake that had been in the bush.</p><p></p><p>Now, I know that there are poisonous snakes in Cambodia. But, real life means that all sorts of surprises can be lurking around the corner. </p><p></p><p>Unless the players actually are forewarned about the the location of the SoD creature, within a fair degree of accuracy, the forewarning is mostly useless. There's no way to be 100% prepared 100% of the time. Yes, I know that there are poisonous snakes in the forest and I don't go out of my way to go kicking at holes in the ground, but, death by snakestep isn't exactly out of the realm of possibility either.</p><p></p><p>Yes, I totally agree that creatures should be foreshadowed. Makes for great games. But, unless the foreshadowing is very specific, it's not really going to be adequate for the adventuring party.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5279421, member: 22779"] RC - Ok, I understand a bit better now. Thanks for clearing that up. Also thanks for not going to route of accusing me of lying or other underhanding things. It's nice to talk to people who can retain a level of professionalism. :) I have a bit of a counter analogy though. Every day, virtually everyone reading this post gets into a car and drives somewhere. Or, if not every day, at least lots. Yet, we all know that there are impaired drivers on the road. We know that for an absolute fact. So, we drive carefully and we put on a seatbelt. Fair enough. We take reasonable precautions. Yet, despite that, I'll bet that someone reading this has been rear ended at a stop light at some point in their life by an impaired driver. Is the victim here in any way at fault? I would say no, and I imagine so would everyone else. Yet, the idea that's being put forth is that if I know that there are SoD monsters in an area, I should be absolutely prepared at all times, and (as has been mentioned in this thread) if it gets to the point where I'm making saving throws, I've screwed up. I'm not really convinced this is fair. Or, to give you another real world example from my own experience. Some years ago I visited Cambodia to see Angkor Wat. ((AMAZING EXPERIENCE!!)) While sitting in a cafe in Siem Riep, the small town that services the tourists for Angkor, the waiters became very, very agitated. They rushed inside and ran out with long sticks and began beating the ever living crap out of a bush not ten feet from where I was sitting. A few minutes later, they pull up this honking huge bloody snake that had been in the bush. Now, I know that there are poisonous snakes in Cambodia. But, real life means that all sorts of surprises can be lurking around the corner. Unless the players actually are forewarned about the the location of the SoD creature, within a fair degree of accuracy, the forewarning is mostly useless. There's no way to be 100% prepared 100% of the time. Yes, I know that there are poisonous snakes in the forest and I don't go out of my way to go kicking at holes in the ground, but, death by snakestep isn't exactly out of the realm of possibility either. Yes, I totally agree that creatures should be foreshadowed. Makes for great games. But, unless the foreshadowing is very specific, it's not really going to be adequate for the adventuring party. [/QUOTE]
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