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<blockquote data-quote="Ariosto" data-source="post: 5281020" data-attributes="member: 80487"><p>As a practical matter, they <em>are</em> hunting down a different game.</p><p></p><p>They can do that as they please, of course.</p><p></p><p>The fact that someone dislikes not merely "one aspect of it" but <em>fundamental</em> aspects -- which tie together thing after thing he loathes -- suggests that he may well be more pleasant company when talking about something designed on fundamentals that he <em>does</em> like.</p><p></p><p>The fact that someone insists on performing an "Emily Litella" sketch is just one of the indications that he has gone beyond "suit yourself" to desperately trying to sell the line that "you are wrong".</p><p></p><p>No, cricket is not baseball, and "soccer" might not be the football someone has in mind. This is not a news flash to some of us. Neither are we about to say, "Yes, you are right", when someone insists that we play football by hopping around on pogo sticks. No, the fact of the matter is that we do not -- and so we do not encounter the dreadful problems that he does in that bizarre undertaking!</p><p></p><p>Now, suppose someone were to tell fans of a game designed around a philosophy of dramatic narrative concerns -- one in which player-characters <em>never</em> die due to chance, perhaps never but by the player's choice -- that they are wrong and "unjustified" in liking it, that it should be rewritten so that this and other things are just the opposite. For a start, the next edition should <em>introduce</em> a rule of "save or die".</p><p></p><p>Maybe the complaint is that point-based builds are just the start of what makes Hero System bad, or that the Sanity rules top the list of things that make Call of Cthulhu unpalatable.</p><p></p><p>Does not common sense kick in at some point? Does not decorum suggest some comportment?</p><p></p><p>There is a point at which the tenor of assertions goes beyond "suit yourself" to "you are wrong". What this has led to at least twice in the D&D context is to new rules-books that people saying so can wave at each other.</p><p></p><p>Maybe I have missed it, but I think the latest one pretty well settled the issue at hand on the side of "nay". </p><p></p><p>It's done. You've got your One True Way as Official as can be.</p><p></p><p>Groove on those Official Rules, or groove on your house rules. Drop the bull hockey attempt to "prove wrong" the preference of others for the old game.</p><p></p><p></p><p></p><p>It runs into the "take those portions you can use and ignore the rest" spirit of RuneQuest. Or, depending on direction of departure, maybe Bunnies & Burrows, or Paranoia, or Ghostbusters, or Big Eyes Small Mouth, or Nobilis, or ...</p><p></p><p>If it's really all the same to you, then there are all those other venues in which to complain about how much X sucks!</p><p></p><p>You can knock yourself out talking classes and levels and experience points in RuneQuest, or "class balance" between grogs and magi in Ars Magica, or intra-party trust in Paranoia, or linear probability spreads in World of Darkness, or how much you hate manga and anime influences in BESM. There are all sorts of opportunities for confusion and high horses and low blows!</p></blockquote><p></p>
[QUOTE="Ariosto, post: 5281020, member: 80487"] As a practical matter, they [I]are[/I] hunting down a different game. They can do that as they please, of course. The fact that someone dislikes not merely "one aspect of it" but [I]fundamental[/I] aspects -- which tie together thing after thing he loathes -- suggests that he may well be more pleasant company when talking about something designed on fundamentals that he [I]does[/I] like. The fact that someone insists on performing an "Emily Litella" sketch is just one of the indications that he has gone beyond "suit yourself" to desperately trying to sell the line that "you are wrong". No, cricket is not baseball, and "soccer" might not be the football someone has in mind. This is not a news flash to some of us. Neither are we about to say, "Yes, you are right", when someone insists that we play football by hopping around on pogo sticks. No, the fact of the matter is that we do not -- and so we do not encounter the dreadful problems that he does in that bizarre undertaking! Now, suppose someone were to tell fans of a game designed around a philosophy of dramatic narrative concerns -- one in which player-characters [I]never[/I] die due to chance, perhaps never but by the player's choice -- that they are wrong and "unjustified" in liking it, that it should be rewritten so that this and other things are just the opposite. For a start, the next edition should [I]introduce[/I] a rule of "save or die". Maybe the complaint is that point-based builds are just the start of what makes Hero System bad, or that the Sanity rules top the list of things that make Call of Cthulhu unpalatable. Does not common sense kick in at some point? Does not decorum suggest some comportment? There is a point at which the tenor of assertions goes beyond "suit yourself" to "you are wrong". What this has led to at least twice in the D&D context is to new rules-books that people saying so can wave at each other. Maybe I have missed it, but I think the latest one pretty well settled the issue at hand on the side of "nay". It's done. You've got your One True Way as Official as can be. Groove on those Official Rules, or groove on your house rules. Drop the bull hockey attempt to "prove wrong" the preference of others for the old game. It runs into the "take those portions you can use and ignore the rest" spirit of RuneQuest. Or, depending on direction of departure, maybe Bunnies & Burrows, or Paranoia, or Ghostbusters, or Big Eyes Small Mouth, or Nobilis, or ... If it's really all the same to you, then there are all those other venues in which to complain about how much X sucks! You can knock yourself out talking classes and levels and experience points in RuneQuest, or "class balance" between grogs and magi in Ars Magica, or intra-party trust in Paranoia, or linear probability spreads in World of Darkness, or how much you hate manga and anime influences in BESM. There are all sorts of opportunities for confusion and high horses and low blows! [/QUOTE]
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