Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Save or Die: Yea or Nay?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ariosto" data-source="post: 5281773" data-attributes="member: 80487"><p><strong>Hussar's Infinite Attacks (Ex)</strong></p><p>This is a feature of the "Hussar's" template. This ability applies only to attacks that permit a saving throw. It enables the creature to use each such attack simultaneously on every creature the DM chooses. Factors that would normally prohibit so many attacks, such as rate of fire, range, visibility, cover, facing, arc of fire, blast radius, etc., are not considered.</p><p></p><p>The Hussar's Beholder would be feared throughout the known universe, had it not exterminated all other life in the known universe in the first 48 seconds of its existence.</p><p></p><p>---------------------------------------------------------------------------------</p><p></p><p>But seriously ... I think you and billd91 have your eyes here on different games.</p><p></p><p>In your game, it is in the first place the rule, and in the second place a big deal, that a party of 8 will take twice the casualties as a party of 4.</p><p></p><p>In billd91's game, maybe the party of 4 takes 2, and the party of 8 takes just the 1 the other guys suffered initially -- before more than twice the firepower finishes the foe so much more quickly.</p><p></p><p>Maybe it remains true that the bigger party loses 4, but that is not a big deal next to the fact that 4 are still twice as strong as 2 (unless you're doing this wacky "nothing but more casualties" routine routinely).</p><p></p><p>----------------------------------------------------------------------------------</p><p>However, I think that D&D is pretty basically predicated on players having more control over what they do than had the fellows in the trenches in World War One. It ought to be possible to come up with better tactics than "everyone line up to get mowed down", and players ought to be free to implement them.</p></blockquote><p></p>
[QUOTE="Ariosto, post: 5281773, member: 80487"] [B]Hussar's Infinite Attacks (Ex)[/B] This is a feature of the "Hussar's" template. This ability applies only to attacks that permit a saving throw. It enables the creature to use each such attack simultaneously on every creature the DM chooses. Factors that would normally prohibit so many attacks, such as rate of fire, range, visibility, cover, facing, arc of fire, blast radius, etc., are not considered. The Hussar's Beholder would be feared throughout the known universe, had it not exterminated all other life in the known universe in the first 48 seconds of its existence. --------------------------------------------------------------------------------- But seriously ... I think you and billd91 have your eyes here on different games. In your game, it is in the first place the rule, and in the second place a big deal, that a party of 8 will take twice the casualties as a party of 4. In billd91's game, maybe the party of 4 takes 2, and the party of 8 takes just the 1 the other guys suffered initially -- before more than twice the firepower finishes the foe so much more quickly. Maybe it remains true that the bigger party loses 4, but that is not a big deal next to the fact that 4 are still twice as strong as 2 (unless you're doing this wacky "nothing but more casualties" routine routinely). ---------------------------------------------------------------------------------- However, I think that D&D is pretty basically predicated on players having more control over what they do than had the fellows in the trenches in World War One. It ought to be possible to come up with better tactics than "everyone line up to get mowed down", and players ought to be free to implement them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Save or Die: Yea or Nay?
Top