Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Save or Die: Yea or Nay?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dausuul" data-source="post: 5290426" data-attributes="member: 58197"><p>Well, once again this comes down to how you regard save-or-die. If you think of it as an auto-kill, which you can only survive by great good fortune and the grace of the gods, then it becomes a lot more logical that creatures with such abilities would be whispered of and feared.</p><p></p><p>It's like dragons. A dragon is the sort of monster that makes its presence felt in the lands about. The peasants might not know about the owlbear den in the deep woods or the wights in the lost elven burial grounds, but they'll damn well know about the dragon under the mountain. Save-or-die monsters, if you're going to use them, should be like that.</p><p></p><p>Does this mean they don't belong on random monster tables? Damn straight it means they don't belong on random monster tables. If I were going to try to put SoD monsters back into the game, I would create a separate category for them and creatures like them--call it "legendary." The categorization serves as notice to the DM that This Monster Is Special and PCs should not come on it unexpectedly.</p><p></p><p>I'd also change the rules so that the chance of making the save is minimal--you should have to roll 17+, sometimes even a natural 20. A PC targeted by one of these effects should feel lucky when they survive, rather than unlucky when they don't. And DMs should be under no illusion that throwing these things around casually will result in anything but a TPK.</p><p></p><p>Don't make it "save or die." Make it "[size=+2]<strong><span style="color: Red">DIE</span></strong>[/size] [size=-2]unless you save[/size]."</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5290426, member: 58197"] Well, once again this comes down to how you regard save-or-die. If you think of it as an auto-kill, which you can only survive by great good fortune and the grace of the gods, then it becomes a lot more logical that creatures with such abilities would be whispered of and feared. It's like dragons. A dragon is the sort of monster that makes its presence felt in the lands about. The peasants might not know about the owlbear den in the deep woods or the wights in the lost elven burial grounds, but they'll damn well know about the dragon under the mountain. Save-or-die monsters, if you're going to use them, should be like that. Does this mean they don't belong on random monster tables? Damn straight it means they don't belong on random monster tables. If I were going to try to put SoD monsters back into the game, I would create a separate category for them and creatures like them--call it "legendary." The categorization serves as notice to the DM that This Monster Is Special and PCs should not come on it unexpectedly. I'd also change the rules so that the chance of making the save is minimal--you should have to roll 17+, sometimes even a natural 20. A PC targeted by one of these effects should feel lucky when they survive, rather than unlucky when they don't. And DMs should be under no illusion that throwing these things around casually will result in anything but a TPK. Don't make it "save or die." Make it "[size=+2][b][COLOR="Red"]DIE[/COLOR][/b][/size] [size=-2]unless you save[/size]." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Save or Die: Yea or Nay?
Top