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Save or Die: Yea or Nay?
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<blockquote data-quote="Ariosto" data-source="post: 5304122" data-attributes="member: 80487"><p>Says what rule, where?</p><p></p><p></p><p>It's trivial for you to set up even a "<em>don't</em> save, just die" certain death situation if that's what you want. So, go ahead and knock yourself out as long as you can find players to put up with that. That is <strong>no argument at all</strong> against the rest of us running what <em>we</em> consider fun games!</p><p></p><p></p><p>Lets's be clear: You really mean IS DETECTED every single time. ( "Single time" here means what YOU choose for it to mean in YOUR game). It cannot be a game, but must instead be an entitlement.</p><p></p><p></p><p>My ignorance of the Toledo address of a psychopathic hermit does not require me to have any encounter with him at all. First, I would need some reason to be in Toledo!</p><p></p><p>"An unexpected confrontation" is in fact the definition of "encounter" in the DMG glossary. Further, surprise -- in the technical sense, which allows the advantaged side free attacks -- is a standard part of the game.</p><p></p><p></p><p>That's because YOU arbitrarily don't allow tactics that prevent it. That, again, is no argument against the rest of us enjoying the game of D&D as millions have known it.</p></blockquote><p></p>
[QUOTE="Ariosto, post: 5304122, member: 80487"] Says what rule, where? It's trivial for you to set up even a "[I]don't[/I] save, just die" certain death situation if that's what you want. So, go ahead and knock yourself out as long as you can find players to put up with that. That is [B]no argument at all[/B] against the rest of us running what [I]we[/I] consider fun games! Lets's be clear: You really mean IS DETECTED every single time. ( "Single time" here means what YOU choose for it to mean in YOUR game). It cannot be a game, but must instead be an entitlement. My ignorance of the Toledo address of a psychopathic hermit does not require me to have any encounter with him at all. First, I would need some reason to be in Toledo! "An unexpected confrontation" is in fact the definition of "encounter" in the DMG glossary. Further, surprise -- in the technical sense, which allows the advantaged side free attacks -- is a standard part of the game. That's because YOU arbitrarily don't allow tactics that prevent it. That, again, is no argument against the rest of us enjoying the game of D&D as millions have known it. [/QUOTE]
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