Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Save or Die: Yea or Nay?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MrMyth" data-source="post: 5304458" data-attributes="member: 61155"><p>Dude, not cool. I'm not moving any goalposts here. I'm trying to explain myself, and demonstrate the issues with SoD compared to other encounters. </p><p> </p><p>If you are indeed claiming that SoD is expected to be equivalent to entering a fight that isn't level appropriate, or entering a fight already injured and in a position to lose, than I suggest that you have directly proven that something is wrong with SoD in the context of the game. </p><p> </p><p></p><p> </p><p>You know what? I think I'm done here. </p><p> </p><p>My position, all along, has not been that I want the character to be guaranteed safety. </p><p> </p><p>My position has been that I don't want my death to be instantaneous and feel like I couldn't do anything about it. </p><p> </p><p>It isn't that I don't want to have to take gambles in adventuring. It is that I don't want one botched gamble to instantly result in my death. That's the entire point!</p><p> </p><p>To you, apparently, this is playing "in a padded game". This is "playing safe". Or being unwilling to accept responsibility for the decisions made as a player, or a character's failure to find the right clue. </p><p> </p><p>Fair enough. You've got your style of play, and you're welcome to it. I've never argued with that. But I'm done trying to justify my preference to you. If you really can't understand it, or even make the attempt to do so, and you really can't help but find fault or talk down to the way other people like to play, than this discussion was pointless from the start.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5304458, member: 61155"] Dude, not cool. I'm not moving any goalposts here. I'm trying to explain myself, and demonstrate the issues with SoD compared to other encounters. If you are indeed claiming that SoD is expected to be equivalent to entering a fight that isn't level appropriate, or entering a fight already injured and in a position to lose, than I suggest that you have directly proven that something is wrong with SoD in the context of the game. You know what? I think I'm done here. My position, all along, has not been that I want the character to be guaranteed safety. My position has been that I don't want my death to be instantaneous and feel like I couldn't do anything about it. It isn't that I don't want to have to take gambles in adventuring. It is that I don't want one botched gamble to instantly result in my death. That's the entire point! To you, apparently, this is playing "in a padded game". This is "playing safe". Or being unwilling to accept responsibility for the decisions made as a player, or a character's failure to find the right clue. Fair enough. You've got your style of play, and you're welcome to it. I've never argued with that. But I'm done trying to justify my preference to you. If you really can't understand it, or even make the attempt to do so, and you really can't help but find fault or talk down to the way other people like to play, than this discussion was pointless from the start. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Save or Die: Yea or Nay?
Top