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<blockquote data-quote="RedShirtNo5.1" data-source="post: 5310362" data-attributes="member: 80037"><p>This is the internet. What do you think?</p><p> </p><p>Two examples come to mind.</p><p> </p><p>G2, 3.0 conversion, 8th level PCs. The PCs know that the rift has frost giants and their allies, although exact nature of allies is unknown. Rouge turns invisible and moves ahead to scout. He peers into a room with three yeti, fails one of the three saving throws, and is paralyzed. I don't recall how the yeti found him - maybe they had scent in the conversion the DM was using - but the rogue is mostly eaten before the rest of the party can arrive. The player shrugs it off, although there is general agreement that multiple creatures with gaze is probably a higher EL than would otherwise be indicated.</p><p> </p><p>Expedition to Ruins of Castle Greyhawk, 3.5, 11th level PCs. We learn from a rescued NPC that a [spoiler]half-dragon basilisk or dracolisk[/spoiler] lairs in a cavern below. We approach the cavern, several prepatory spells are cast, but the creature hears us and moves closer. Initiative is rolled, and my scout is first. I strongly consider having him not move into the cave, not because the PC would be afraid, but because I seem to have bad luck and "I have a bad feeling about this". My PC moves in, averts eyes from the creature, and prompty fails the 50% and saving throw. I'm miffed for a few minutes, not because of the encounter which I think is actually well designed, but because of the continuing "bad luck".</p></blockquote><p></p>
[QUOTE="RedShirtNo5.1, post: 5310362, member: 80037"] This is the internet. What do you think? Two examples come to mind. G2, 3.0 conversion, 8th level PCs. The PCs know that the rift has frost giants and their allies, although exact nature of allies is unknown. Rouge turns invisible and moves ahead to scout. He peers into a room with three yeti, fails one of the three saving throws, and is paralyzed. I don't recall how the yeti found him - maybe they had scent in the conversion the DM was using - but the rogue is mostly eaten before the rest of the party can arrive. The player shrugs it off, although there is general agreement that multiple creatures with gaze is probably a higher EL than would otherwise be indicated. Expedition to Ruins of Castle Greyhawk, 3.5, 11th level PCs. We learn from a rescued NPC that a [spoiler]half-dragon basilisk or dracolisk[/spoiler] lairs in a cavern below. We approach the cavern, several prepatory spells are cast, but the creature hears us and moves closer. Initiative is rolled, and my scout is first. I strongly consider having him not move into the cave, not because the PC would be afraid, but because I seem to have bad luck and "I have a bad feeling about this". My PC moves in, averts eyes from the creature, and prompty fails the 50% and saving throw. I'm miffed for a few minutes, not because of the encounter which I think is actually well designed, but because of the continuing "bad luck". [/QUOTE]
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