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<blockquote data-quote="jodyjohnson" data-source="post: 354591" data-attributes="member: 5590"><p>In the fudging department there is also the "Three deaths and you're out" variant p.111 in the ELH. It's another way to save PCs from instant death spells.</p><p></p><p>"Epic luck" is also there.</p><p></p><p>Back to the discussion:</p><p>Sure there are spells to protect against these things. In our first 3e campaign we did them all. Spreadsheets with protections for every spell or effect we could think of. We were dropping 20-30k in scrolls, wands, staffs per foray. And most fights ended in draws after round after round of: "Resisted, immune, resisted, saved, immune". The fighter types were doing damage but heal/mass heal goes a long way towards erasing that damage. At the end we felt totally worthless and un-heroic since all our cool abilities were nullified. We just quit and started over.</p></blockquote><p></p>
[QUOTE="jodyjohnson, post: 354591, member: 5590"] In the fudging department there is also the "Three deaths and you're out" variant p.111 in the ELH. It's another way to save PCs from instant death spells. "Epic luck" is also there. Back to the discussion: Sure there are spells to protect against these things. In our first 3e campaign we did them all. Spreadsheets with protections for every spell or effect we could think of. We were dropping 20-30k in scrolls, wands, staffs per foray. And most fights ended in draws after round after round of: "Resisted, immune, resisted, saved, immune". The fighter types were doing damage but heal/mass heal goes a long way towards erasing that damage. At the end we felt totally worthless and un-heroic since all our cool abilities were nullified. We just quit and started over. [/QUOTE]
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