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<blockquote data-quote="evilbob" data-source="post: 6878019" data-attributes="member: 9789"><p>Personally, we've never even come close to 6-8 encounters in a day - 3 is probably the max - so that advice may or may not help depending on how much you love having combat all the time. This does mean casters will get a bit stronger but it doesn't have to ruin the game.</p><p></p><p>Look into monsters like demons that have natural advantage vs. all spells.</p><p></p><p>Also, you may need to increase the number of monsters per encounter (but not necessarily the challenge rating). If they are swarmed by tons of smaller things, the sorc's spells aren't going to solve all the problems - and unless hypnotic pattern affects every creature, others can do 1 HP of damage to wake them up, etc. It's still a powerful spell but it's not game-ending.</p><p></p><p>Also: target the sorc. Get beefy mobs up in the sorc's face and hold their actions until he/she casts.</p><p></p><p>Like others have said, winning overwhelmingly every now and again doesn't hurt anything but if it's starting to dominate the game then it's probably a tactical issue, not a player issue.</p><p></p><p>(House ruling polymorph to a Con save also doesn't sound like a terrible thing, but I'd say it's probably a bit late for that in your game.)</p></blockquote><p></p>
[QUOTE="evilbob, post: 6878019, member: 9789"] Personally, we've never even come close to 6-8 encounters in a day - 3 is probably the max - so that advice may or may not help depending on how much you love having combat all the time. This does mean casters will get a bit stronger but it doesn't have to ruin the game. Look into monsters like demons that have natural advantage vs. all spells. Also, you may need to increase the number of monsters per encounter (but not necessarily the challenge rating). If they are swarmed by tons of smaller things, the sorc's spells aren't going to solve all the problems - and unless hypnotic pattern affects every creature, others can do 1 HP of damage to wake them up, etc. It's still a powerful spell but it's not game-ending. Also: target the sorc. Get beefy mobs up in the sorc's face and hold their actions until he/she casts. Like others have said, winning overwhelmingly every now and again doesn't hurt anything but if it's starting to dominate the game then it's probably a tactical issue, not a player issue. (House ruling polymorph to a Con save also doesn't sound like a terrible thing, but I'd say it's probably a bit late for that in your game.) [/QUOTE]
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