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Save the Goblins from Extinction!
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<blockquote data-quote="Fieari" data-source="post: 1792130" data-attributes="member: 16221"><p>My last D&D group just disolved because one of my players took some real life issues into the game, and basically broke the party apart with infighting. The upside is that one of the players is still interested in gaming, with an entirely new group... same campaign and all. This is good, since I have the campaign sketched out from 1st level to epic, and really want to run it all the way through. It'll be a new group, but with 1 repeat player... and since I'm starting it over 100% completely, I thought I'd change the opening slightly, by letting you guys play some of my NPCs. My hope is that you'll think up an ingenious battle plan that will surprise ALL my players. They'll still have the opportunity to survive and win, of course, but I'd love it not to work out the way it did before....</p><p></p><p>Note: Last game, despite party infighting and all that nasty stuff, they managed to wipe out the entire goblin tribe. So lets try to avoid that this time... *evil DM grin*</p><p></p><p>-------------------------------</p><p></p><p>You are a leveled goblin of any non-magical class, and you command 120 goblin troops, 10 of which have 1 class level (also non-magical), the rest of which are as statted in the MM. You also have 5 captured and trained worgs that can be ridden.</p><p></p><p>You worship the "Dark Gods" which appear to you and your wife the seeress alone, in the form of tall black robed figures. (Despite your worship, you are granted NO divine spells at all, no priest class levels) They give you powerful weapons that you have been using in a war against the nearby Kobold tribe. Unfortunately, despite the Gods' assistance, the war is not going as well as you wish... mostly because the enemy has more magic than you do.</p><p></p><p>You ask for more assistance from the Gods, and they agree to give you more weapons, weapons which will undoubtably eradicate the kobolds in one fell swoop, if you accomplish one simple task in return. Take this staff to the tower in the south, and place it standing upright in the direct center of said tower.</p><p></p><p>The tower in question is a human settlement whom you've been ignoring for decades, mostly because they don't have anything of value at all. Their militia contains maybe a dozen fighting men. Nevertheless, your wife has a dream... a dream in which a terrible danger to the goblin race will come from that tower, and that even now, going there will be terribly dangerous. She warns that she sees YOUR death there... if you go unprepared.</p><p></p><p>Supplies from the Dark Gods: </p><p>5 wands of Magic Missile (as cast by a 3rd level sorcerer), partly used (charges: 7, 22, 23, 30, 46)</p><p>20 small +1 Longswords</p><p>20 small +1 Spears</p><p>5 suits of Gilded Full Plate Armor (small)</p><p></p><p></p><p>What do you do? Just ask if you need more information.</p></blockquote><p></p>
[QUOTE="Fieari, post: 1792130, member: 16221"] My last D&D group just disolved because one of my players took some real life issues into the game, and basically broke the party apart with infighting. The upside is that one of the players is still interested in gaming, with an entirely new group... same campaign and all. This is good, since I have the campaign sketched out from 1st level to epic, and really want to run it all the way through. It'll be a new group, but with 1 repeat player... and since I'm starting it over 100% completely, I thought I'd change the opening slightly, by letting you guys play some of my NPCs. My hope is that you'll think up an ingenious battle plan that will surprise ALL my players. They'll still have the opportunity to survive and win, of course, but I'd love it not to work out the way it did before.... Note: Last game, despite party infighting and all that nasty stuff, they managed to wipe out the entire goblin tribe. So lets try to avoid that this time... *evil DM grin* ------------------------------- You are a leveled goblin of any non-magical class, and you command 120 goblin troops, 10 of which have 1 class level (also non-magical), the rest of which are as statted in the MM. You also have 5 captured and trained worgs that can be ridden. You worship the "Dark Gods" which appear to you and your wife the seeress alone, in the form of tall black robed figures. (Despite your worship, you are granted NO divine spells at all, no priest class levels) They give you powerful weapons that you have been using in a war against the nearby Kobold tribe. Unfortunately, despite the Gods' assistance, the war is not going as well as you wish... mostly because the enemy has more magic than you do. You ask for more assistance from the Gods, and they agree to give you more weapons, weapons which will undoubtably eradicate the kobolds in one fell swoop, if you accomplish one simple task in return. Take this staff to the tower in the south, and place it standing upright in the direct center of said tower. The tower in question is a human settlement whom you've been ignoring for decades, mostly because they don't have anything of value at all. Their militia contains maybe a dozen fighting men. Nevertheless, your wife has a dream... a dream in which a terrible danger to the goblin race will come from that tower, and that even now, going there will be terribly dangerous. She warns that she sees YOUR death there... if you go unprepared. Supplies from the Dark Gods: 5 wands of Magic Missile (as cast by a 3rd level sorcerer), partly used (charges: 7, 22, 23, 30, 46) 20 small +1 Longswords 20 small +1 Spears 5 suits of Gilded Full Plate Armor (small) What do you do? Just ask if you need more information. [/QUOTE]
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