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Save the Kingdom! - Tactics advice needed (badly)
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<blockquote data-quote="Maudlin" data-source="post: 291222" data-attributes="member: 86"><p>Great stuff! </p><p></p><p>If we could pull off the gate maneuver (spearheaded by Terrors and siege fire, possibly), combined with 2 sizeable groups flanking them, that would be great. They'd have to split their shields 6 ways to cover all sides and be unable to move forward...</p><p></p><p>Thing is, the siege weapons really are extremely useful as formation busters, since they punch through armor, shields and magical protection alike. Ammo is not a limiting factor, and we can fire them about 2-3 times a minute (they're not to scale, thankfully). That's how we managed to execute their leader, incidentally... An ancient Dark Elf up to his eyebrows in magic; we made him chase us down a narrow lane where we had set up our siege batteries... He still managed to kill about dozen of us, but then he got 2 ballista bolts in his gut for his trouble, and by the end of the day his head was hanging from our tower. He WON'T be bothering us next year <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>The thing with forming a 'wagon circle' is that our ability to heal our wounded, let alone finish THEIR wounded becomes nihil. Basically they would have total control of the battlefield. That could work in real life toe-to-toe, but in this case would be rather gruesome. It could work to give them a target though, if we want to maneuver around them. Everyone's advice to not play into their strengths was probably wisest.</p><p></p><p>And Jondor, they're real as in you hit people, and skillful fighters do better, but you're not allowed to use violence or act in a reckless manner. Did you have something in mind? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Oh, and we're GOING to train, this time. Amazing thing, injured pride <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Maudlin, post: 291222, member: 86"] Great stuff! If we could pull off the gate maneuver (spearheaded by Terrors and siege fire, possibly), combined with 2 sizeable groups flanking them, that would be great. They'd have to split their shields 6 ways to cover all sides and be unable to move forward... Thing is, the siege weapons really are extremely useful as formation busters, since they punch through armor, shields and magical protection alike. Ammo is not a limiting factor, and we can fire them about 2-3 times a minute (they're not to scale, thankfully). That's how we managed to execute their leader, incidentally... An ancient Dark Elf up to his eyebrows in magic; we made him chase us down a narrow lane where we had set up our siege batteries... He still managed to kill about dozen of us, but then he got 2 ballista bolts in his gut for his trouble, and by the end of the day his head was hanging from our tower. He WON'T be bothering us next year :D The thing with forming a 'wagon circle' is that our ability to heal our wounded, let alone finish THEIR wounded becomes nihil. Basically they would have total control of the battlefield. That could work in real life toe-to-toe, but in this case would be rather gruesome. It could work to give them a target though, if we want to maneuver around them. Everyone's advice to not play into their strengths was probably wisest. And Jondor, they're real as in you hit people, and skillful fighters do better, but you're not allowed to use violence or act in a reckless manner. Did you have something in mind? :) Oh, and we're GOING to train, this time. Amazing thing, injured pride :) [/QUOTE]
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