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General Tabletop Discussion
*Dungeons & Dragons
Saves in 5e: What I would change
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<blockquote data-quote="Dausuul" data-source="post: 6188372" data-attributes="member: 58197"><p>"Elegance" is <em>vastly</em> overrated in game design. Ease of understanding and use are far more important.</p><p></p><p>As long as saves and checks were essentially the same thing, having "saving throw" in as a nod to tradition wasn't a problem. You could just say "Roll Dexterity" and that was that. Now, however, Wizards has replicated the situation in 4E where you have your straight ability modifier and you have your ability modifier plus a level-based mod, and sometimes you use one and sometimes you use the other, and explaining to casual players which to use when is a pain in the neck. In fact, it's worse now; 4E at least was fairly consistent that you always used the level mod when rolling a d20.</p><p></p><p></p><p></p><p>Too late. Wizards already added another layer of statistics to the game. The only thing worse than another layer of statistics with different names, is another layer of statistics <em>with the same names but different values.</em></p><p></p><p>If it's a different number, it should be given a different name.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6188372, member: 58197"] "Elegance" is [I]vastly[/I] overrated in game design. Ease of understanding and use are far more important. As long as saves and checks were essentially the same thing, having "saving throw" in as a nod to tradition wasn't a problem. You could just say "Roll Dexterity" and that was that. Now, however, Wizards has replicated the situation in 4E where you have your straight ability modifier and you have your ability modifier plus a level-based mod, and sometimes you use one and sometimes you use the other, and explaining to casual players which to use when is a pain in the neck. In fact, it's worse now; 4E at least was fairly consistent that you always used the level mod when rolling a d20. Too late. Wizards already added another layer of statistics to the game. The only thing worse than another layer of statistics with different names, is another layer of statistics [I]with the same names but different values.[/I] If it's a different number, it should be given a different name. [/QUOTE]
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Saves in 5e: What I would change
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