Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Saves to Defense Conversion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jaywolfenstien" data-source="post: 5305864" data-attributes="member: 82973"><p>I'm thinking about running an online 3.5 campaign, and I was considering altering the Saves to more resemble the Defenses of 4th Edition to cut down on the amount of back-and-forth. At the table, exchanges of course go much faster. Resolving a saving throw will only take ten seconds: </p><p></p><p>"And Big Bad Guy casts a spell, give me a Will Save." </p><p>(player rolls) "I got a 16."</p><p>"'Mwa ha ha!, the villain laughs, 'You're mine now!' as your vision goes blurry and you feel weak..." </p><p></p><p>But with an online campaign said exchange might take a day or two which, by itself isn't so bad, but with a hypoethtical complex fight and hypothetical RL issues (not being able to post/e-mail/whatever) might drag said exchange out to a week or more. </p><p></p><p>I was wondering if I could make, say, a Lvl 1 Fighter's "+2 Fortitude Save" a "Fortitude Defense: 12" (essentially just add base 10) </p><p></p><p>And then the Evil Wizard's Level 2 Ghoul Touch spell (Save DC13) becomes a +3 attack to overcome the Fighter's Fortitude Defense. </p><p></p><p>It seems easy enough, but if D&D 3e has taught me anything, it's to become very suspicious if things seem easy. So, has anyone tried this? What were the results? How did it work out? What am I not seeing? Thanks in advance.</p></blockquote><p></p>
[QUOTE="jaywolfenstien, post: 5305864, member: 82973"] I'm thinking about running an online 3.5 campaign, and I was considering altering the Saves to more resemble the Defenses of 4th Edition to cut down on the amount of back-and-forth. At the table, exchanges of course go much faster. Resolving a saving throw will only take ten seconds: "And Big Bad Guy casts a spell, give me a Will Save." (player rolls) "I got a 16." "'Mwa ha ha!, the villain laughs, 'You're mine now!' as your vision goes blurry and you feel weak..." But with an online campaign said exchange might take a day or two which, by itself isn't so bad, but with a hypoethtical complex fight and hypothetical RL issues (not being able to post/e-mail/whatever) might drag said exchange out to a week or more. I was wondering if I could make, say, a Lvl 1 Fighter's "+2 Fortitude Save" a "Fortitude Defense: 12" (essentially just add base 10) And then the Evil Wizard's Level 2 Ghoul Touch spell (Save DC13) becomes a +3 attack to overcome the Fighter's Fortitude Defense. It seems easy enough, but if D&D 3e has taught me anything, it's to become very suspicious if things seem easy. So, has anyone tried this? What were the results? How did it work out? What am I not seeing? Thanks in advance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Saves to Defense Conversion
Top