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General Tabletop Discussion
*Pathfinder & Starfinder
saving feats when you level???
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<blockquote data-quote="Altalazar" data-source="post: 1226780" data-attributes="member: 939"><p>I don't see that it is such a big deal letting characters save feats like that (though not for epic purposes). It really won't affect game balance that much and if it allows a player to make a character match the character concept - well, that is just fun for the player and makes for more enjoyment all around. </p><p></p><p>I tend to be flexible in DMing where it allows for character and fun (though not for powergaming). When I am a player, I sometimes min/max and power out certain limited things just because that is the character concept - it helps sometimes to have a really stand-out ability to help shape a character's identity. Otherwise, sometimes, it can seem like characters kind of wash out to a bland sort of sameness. Having a bunch of skills at level 1 or 2 isn't as interesting as having one or two skills at level 20. The former has you rolling a lot of failures and not having much success. The latter has you, in certain situations, doing the heroic and nearly impossible, though because there are only two skills there, you need to be creative with how you use them.</p></blockquote><p></p>
[QUOTE="Altalazar, post: 1226780, member: 939"] I don't see that it is such a big deal letting characters save feats like that (though not for epic purposes). It really won't affect game balance that much and if it allows a player to make a character match the character concept - well, that is just fun for the player and makes for more enjoyment all around. I tend to be flexible in DMing where it allows for character and fun (though not for powergaming). When I am a player, I sometimes min/max and power out certain limited things just because that is the character concept - it helps sometimes to have a really stand-out ability to help shape a character's identity. Otherwise, sometimes, it can seem like characters kind of wash out to a bland sort of sameness. Having a bunch of skills at level 1 or 2 isn't as interesting as having one or two skills at level 20. The former has you rolling a lot of failures and not having much success. The latter has you, in certain situations, doing the heroic and nearly impossible, though because there are only two skills there, you need to be creative with how you use them. [/QUOTE]
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Community
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saving feats when you level???
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