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Saving throw question
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<blockquote data-quote="Tharkon" data-source="post: 5575210" data-attributes="member: 6674292"><p>Maybe just a shared faith rule, which is what I would apply to the net as well then. However maybe for non-bulky, non-combustible items like clothing etc. only have them be damaged on failed saves. While combustibles like matches or bulky things like nets do get hit even on succeeded saves. </p><p></p><p>I like this explanation, and going by that I am tempted to say that bulky items like the net don't benefit from evasion because the character is not looking for a space where the net remains unharmed. Even if he wants the net unharmed its a split of a second and the first thing he cares about is his own hide, so if he finds a space where he fits and the net doesn't he takes it even if that means losing the net (or other bulky item he might not want to get hit).</p><p></p><p>So my opinion at the moment:</p><p></p><ul> <li data-xf-list-type="ul">Unattended objects: Affected as if failed their save, unless magical.</li> <li data-xf-list-type="ul">Attended objects: Affected if bulky or if combustible and exposed, attended objects share the save result of the one attending but not their abilities like Evasion.</li> <li data-xf-list-type="ul">Net (while trapping someone): Counts as attended bulky object, attended by whomever exerts control over its location. (A net might have a rope on it which would result in an opposed Strength check.)</li> <li data-xf-list-type="ul">Net (while folded): Counts as non-bulky attended object (and as a weapon, in the case of a natural 1).</li> </ul><p>So someone wielding a match when hit by a fireball will lose it, even if he finds a spot where the heat won't be as intense to harm him the phosphorus of the match will probably still ignite. I am as of yet uncertain whether an exposed attended glass container or golden object will melt. If so what will happen to someone wielding alchemist's fire when hit by a fireball (or a lightning bolt, since this has the same effect except energy type and area of effect).</p></blockquote><p></p>
[QUOTE="Tharkon, post: 5575210, member: 6674292"] Maybe just a shared faith rule, which is what I would apply to the net as well then. However maybe for non-bulky, non-combustible items like clothing etc. only have them be damaged on failed saves. While combustibles like matches or bulky things like nets do get hit even on succeeded saves. I like this explanation, and going by that I am tempted to say that bulky items like the net don't benefit from evasion because the character is not looking for a space where the net remains unharmed. Even if he wants the net unharmed its a split of a second and the first thing he cares about is his own hide, so if he finds a space where he fits and the net doesn't he takes it even if that means losing the net (or other bulky item he might not want to get hit). So my opinion at the moment: [LIST] [*]Unattended objects: Affected as if failed their save, unless magical. [*]Attended objects: Affected if bulky or if combustible and exposed, attended objects share the save result of the one attending but not their abilities like Evasion. [*]Net (while trapping someone): Counts as attended bulky object, attended by whomever exerts control over its location. (A net might have a rope on it which would result in an opposed Strength check.) [*]Net (while folded): Counts as non-bulky attended object (and as a weapon, in the case of a natural 1). [/LIST] So someone wielding a match when hit by a fireball will lose it, even if he finds a spot where the heat won't be as intense to harm him the phosphorus of the match will probably still ignite. I am as of yet uncertain whether an exposed attended glass container or golden object will melt. If so what will happen to someone wielding alchemist's fire when hit by a fireball (or a lightning bolt, since this has the same effect except energy type and area of effect). [/QUOTE]
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