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Saving throw question
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<blockquote data-quote="Tharkon" data-source="post: 5576941" data-attributes="member: 6674292"><p>I don't think it's possible.</p><p></p><p>I still argue that it is not 100% clear that "objects in the area" excludes attended objects, but it does indeed get complicated when they don't. There would be a huge amount of objects and SRD doesn't use the shared faith houserule so this would per SRD require a lot of roles and that does indeed not sound likely to be the intended result.</p><p></p><p>This brings us back to the original matter, since it now matters whether the net is to be treated as attended?</p><p></p><p>Since natural 1 means you might lose an item you don't want to lose I don't think it's a bad idea to have a natural 20 result in losing an item that you want to lose.</p><p></p><p>The warrior does have a certain control over the location of the net, is this considered attending?</p><p>If it is attended it would not get affected regardless of the results by the SRD as they are now interpreted.</p><p>If it is not attended the net is probably (dealing 10 damage using 5d10 isn't hard [99.87% chance]) toast. </p><p></p><p>I cannot find a logical explanation to deviate item being affected based on attendedness alone, especially not in the case of failed saves.</p><p></p><p>There aren't any rules about armor getting damaged after deflecting a sword with it either, but that fits in the same basket as clothing scorched by a fireball I guess. Maybe a certain maintenance fee as long as the party regularly visits a town with the required artisan can prevent any visible effects in game statistics. The SRD also doesn't provide Cha penalties for not bathing for a certain amount of days, so when it comes to how scorched clothing work for diplomats it's up to the DM as well.</p><p></p><p>As for the match, only time you'd wield a match is when lightning something, and let's face it, whatever it is, it's gonna be lit after the fireball.</p><p></p><p>Exposed combustibles are still gone though, no rolling for damage either, just common sense, a match is lit. What is bulky is a tough one so it might be hard to judge on that one, might be the easiest to not have them affected. Then there is the soft metals, most importantly money, probably easiest to let them be saved by a wallet.</p></blockquote><p></p>
[QUOTE="Tharkon, post: 5576941, member: 6674292"] I don't think it's possible. I still argue that it is not 100% clear that "objects in the area" excludes attended objects, but it does indeed get complicated when they don't. There would be a huge amount of objects and SRD doesn't use the shared faith houserule so this would per SRD require a lot of roles and that does indeed not sound likely to be the intended result. This brings us back to the original matter, since it now matters whether the net is to be treated as attended? Since natural 1 means you might lose an item you don't want to lose I don't think it's a bad idea to have a natural 20 result in losing an item that you want to lose. The warrior does have a certain control over the location of the net, is this considered attending? If it is attended it would not get affected regardless of the results by the SRD as they are now interpreted. If it is not attended the net is probably (dealing 10 damage using 5d10 isn't hard [99.87% chance]) toast. I cannot find a logical explanation to deviate item being affected based on attendedness alone, especially not in the case of failed saves. There aren't any rules about armor getting damaged after deflecting a sword with it either, but that fits in the same basket as clothing scorched by a fireball I guess. Maybe a certain maintenance fee as long as the party regularly visits a town with the required artisan can prevent any visible effects in game statistics. The SRD also doesn't provide Cha penalties for not bathing for a certain amount of days, so when it comes to how scorched clothing work for diplomats it's up to the DM as well. As for the match, only time you'd wield a match is when lightning something, and let's face it, whatever it is, it's gonna be lit after the fireball. Exposed combustibles are still gone though, no rolling for damage either, just common sense, a match is lit. What is bulky is a tough one so it might be hard to judge on that one, might be the easiest to not have them affected. Then there is the soft metals, most importantly money, probably easiest to let them be saved by a wallet. [/QUOTE]
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