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Saving throws are a coin toss?
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<blockquote data-quote="IceFractal" data-source="post: 4083246" data-attributes="member: 27704"><p>Ok, but that 20th level spell would still only be lasting 1-2 rounds. Sure, the archmage can <em>kill</em> the goblin, no problem. But what if he wants to control its mind, or petrify it for later questioning? </p><p></p><p>The problem is that because there's little difference between how a drunken goblin makes saving throws and how a 30th level demon-prince makes saving throws, you can't do anything to the goblin that you shouldn't be able to do to the demon-prince, except kill it.</p><p></p><p></p><p></p><p>And honestly, this is something that's important to have - the ability to completely own opponents much lower level than you, fight fair against equal level opponents, and be completely owned by much higher level opponents. Something like an "ownage threshold" - if you use a power on a monster X levels lower than you (10 maybe?), the "Ownage" ability takes effect. So:</p><p></p><p>Petrify</p><p>Attack: Int vs Fortitude</p><p>Hit: The target is slowed, save ends. If the target fails three saving throws, it is petrified until the end of the encounter.</p><p>Ownage: The target is petrified, immediately and permanently.</p><p></p><p>Mind Control</p><p>Attack: Int vs Will</p><p>Hit: The target cannot attack you and you can shift it three squares per turn, save ends.</p><p>Ownage: The target is completely under your control for 24 hours.</p><p></p><p></p><p>Sadly, this isn't something they seem to be taking into account.</p></blockquote><p></p>
[QUOTE="IceFractal, post: 4083246, member: 27704"] Ok, but that 20th level spell would still only be lasting 1-2 rounds. Sure, the archmage can [I]kill[/I] the goblin, no problem. But what if he wants to control its mind, or petrify it for later questioning? The problem is that because there's little difference between how a drunken goblin makes saving throws and how a 30th level demon-prince makes saving throws, you can't do anything to the goblin that you shouldn't be able to do to the demon-prince, except kill it. And honestly, this is something that's important to have - the ability to completely own opponents much lower level than you, fight fair against equal level opponents, and be completely owned by much higher level opponents. Something like an "ownage threshold" - if you use a power on a monster X levels lower than you (10 maybe?), the "Ownage" ability takes effect. So: Petrify Attack: Int vs Fortitude Hit: The target is slowed, save ends. If the target fails three saving throws, it is petrified until the end of the encounter. Ownage: The target is petrified, immediately and permanently. Mind Control Attack: Int vs Will Hit: The target cannot attack you and you can shift it three squares per turn, save ends. Ownage: The target is completely under your control for 24 hours. Sadly, this isn't something they seem to be taking into account. [/QUOTE]
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Saving throws are a coin toss?
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