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*Dungeons & Dragons
Saving throws in 5e
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<blockquote data-quote="GMforPowergamers" data-source="post: 8728145" data-attributes="member: 67338"><p>it's the number on the die needs to be higher... the story point aside you at the table needed a 13 for your worst save and a 7 on your best... now you need 7 on your best and a 17 on your worst.... and this is if all else is equal... in my experence (and your may differ) at low level I am more likely to face my level or level+1 threats, as we climb I am now given a much bigger range and some may be level+3 or level +4 threats... and if they target my medium saves I can fail a LOT of the time... and saves can be VERY harmful.</p><p></p><p>in our epic+ game (we went to 20th then went with the epic boons and got 3 or 4 before we ended the game) I found that I targeted a soldier with a wis save that a nat 20 could not make or be stunned... and they could save every turn to get out of it...but again a nat 20 didn't stop it. The DM said "I can aide another him after the fight with the help action" and I laughed "Yes roll 2d20 take the highest and hope that the die comes up a 22"</p><p></p><p>the good point was since we were also taking lots of down time that story spread of a soldier that was being fed and cleaned by his family for ever locked in a fate worse then death... so my character got some RP moment out of that... but the fact that a PC could fall into the same trap scared us a bit.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8728145, member: 67338"] it's the number on the die needs to be higher... the story point aside you at the table needed a 13 for your worst save and a 7 on your best... now you need 7 on your best and a 17 on your worst.... and this is if all else is equal... in my experence (and your may differ) at low level I am more likely to face my level or level+1 threats, as we climb I am now given a much bigger range and some may be level+3 or level +4 threats... and if they target my medium saves I can fail a LOT of the time... and saves can be VERY harmful. in our epic+ game (we went to 20th then went with the epic boons and got 3 or 4 before we ended the game) I found that I targeted a soldier with a wis save that a nat 20 could not make or be stunned... and they could save every turn to get out of it...but again a nat 20 didn't stop it. The DM said "I can aide another him after the fight with the help action" and I laughed "Yes roll 2d20 take the highest and hope that the die comes up a 22" the good point was since we were also taking lots of down time that story spread of a soldier that was being fed and cleaned by his family for ever locked in a fate worse then death... so my character got some RP moment out of that... but the fact that a PC could fall into the same trap scared us a bit. [/QUOTE]
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Saving throws in 5e
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