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Saving Throws Question
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<blockquote data-quote="Mesh Hong" data-source="post: 4996316" data-attributes="member: 73463"><p>Well, personally I would be horrified if any of my players attempted to do this. I would applaud the players attempt to manipulate the rules for the greatest benefit of the group, then tell them to stop being silly, and get on with the game.</p><p> </p><p>Fire resistance or no fire resistance, heroes generally don't set themselves on fire.</p><p> </p><p>Another option (<span style="color: red">not recommended, but offered as a threat</span>), is to say fine and allow it. Then make use of something very similar yourself and see how the group responds to it. The old powergame arguement is if the players can exploit something, so can the DM, and the DM has a lot more oportunities to powergame than the players.</p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 4996316, member: 73463"] Well, personally I would be horrified if any of my players attempted to do this. I would applaud the players attempt to manipulate the rules for the greatest benefit of the group, then tell them to stop being silly, and get on with the game. Fire resistance or no fire resistance, heroes generally don't set themselves on fire. Another option ([COLOR=red]not recommended, but offered as a threat[/COLOR]), is to say fine and allow it. Then make use of something very similar yourself and see how the group responds to it. The old powergame arguement is if the players can exploit something, so can the DM, and the DM has a lot more oportunities to powergame than the players. [/QUOTE]
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