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Saving Throws vs. Defenses, An Easier Way
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<blockquote data-quote="Unwise" data-source="post: 6077151" data-attributes="member: 98008"><p>That is certainly quicker and easier and is actually what I was expecting to see in the test packet. What I am unsure of though is whether it is more fun. Do players enjoy rolling their defenses? I suspect that mine would. Is having the combat more luck based more fun? Is being able to dodge a higher level dragons breath weapon, but then miss a kobald with a mind control spell more fun than a more predictable set of events? I think that might depend upon the group a bit.</p></blockquote><p></p>
[QUOTE="Unwise, post: 6077151, member: 98008"] That is certainly quicker and easier and is actually what I was expecting to see in the test packet. What I am unsure of though is whether it is more fun. Do players enjoy rolling their defenses? I suspect that mine would. Is having the combat more luck based more fun? Is being able to dodge a higher level dragons breath weapon, but then miss a kobald with a mind control spell more fun than a more predictable set of events? I think that might depend upon the group a bit. [/QUOTE]
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Saving Throws vs. Defenses, An Easier Way
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