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Scales of War #1 Rescue at Rivenroar (Full)
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<blockquote data-quote="tiornys" data-source="post: 5664721" data-attributes="member: 17633"><p>Poor Velani! So many interrupts on allies getting hit, no need to use them.... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>[sblock=Gamer story mode]Speaking of which, I actually ran into something similar with a Battlemind I was playing in a playtest module. I was set up to fire off Empathic Feedback (an immediate reaction to taking damage, would hit all enemies in a close burst 3 and, with my build, push 5 squares and knock them prone), catching 4-6 enemies, some flying, others being some nasty minions who had a burst 5 death attack. I would have attacked all the enemies, brought down the fliers, and killed the minions while pushing them out of range of their death burst. But for 2 rounds, I took no damage. The only thing that hit me was the minion I had marked, and thanks to Battle Aspect giving me resist 5 all damage, it couldn't actually damage me with its normal attack (4 damage + ongoing 5 fire). Consequently, I spent two rounds sitting amidst a bunch of monsters going "should I Lightning Rush? Nah, THAT guy will probably attack me and hit". Mind you, the fliers primary attack was against my terrible Reflex, and they only needed a 5 to hit me--yet I was missed 3 times by that attack during those two rounds.[/sblock]</p><p></p><p>Anyway, writeups are looking great so far! And yes, one way or another, Gorm will be out of Freggo's way <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>t~</p></blockquote><p></p>
[QUOTE="tiornys, post: 5664721, member: 17633"] Poor Velani! So many interrupts on allies getting hit, no need to use them.... ;) [sblock=Gamer story mode]Speaking of which, I actually ran into something similar with a Battlemind I was playing in a playtest module. I was set up to fire off Empathic Feedback (an immediate reaction to taking damage, would hit all enemies in a close burst 3 and, with my build, push 5 squares and knock them prone), catching 4-6 enemies, some flying, others being some nasty minions who had a burst 5 death attack. I would have attacked all the enemies, brought down the fliers, and killed the minions while pushing them out of range of their death burst. But for 2 rounds, I took no damage. The only thing that hit me was the minion I had marked, and thanks to Battle Aspect giving me resist 5 all damage, it couldn't actually damage me with its normal attack (4 damage + ongoing 5 fire). Consequently, I spent two rounds sitting amidst a bunch of monsters going "should I Lightning Rush? Nah, THAT guy will probably attack me and hit". Mind you, the fliers primary attack was against my terrible Reflex, and they only needed a 5 to hit me--yet I was missed 3 times by that attack during those two rounds.[/sblock] Anyway, writeups are looking great so far! And yes, one way or another, Gorm will be out of Freggo's way :) t~ [/QUOTE]
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