Hi,
my girlfriend and I started playing some P&P. I'm the DM of course. Both of us never played P&P-RPGs before btw. So far so good we had our first gaming session using the microlite20 system, which I'm planning to expand to include more and more D&D 3.5 concepts. I designed a few quests, a small town in the Forgotten Realms (played much Baldurs Gate, so it's an obvious choice) and got things going. We had a lot of fun smashing goblins, rats and other critters and freeing some bloke from a bear-trap. After preparing a larger dungeon for our next session, I'm wondering how to convert an adventrue ( let's say the "Sunless Citadel") for One-on-One gaming?
She is a ranger/druid at Level 1 and is going to get a animal companion on Level 2 (an eagle). Now let's say I want to run an Level1 Adventure, how do I scale it?
I could get her a cleric-sideick for healing & tanking, but (in addition to that) I'm more intrested about tweaking the numbers. Should I reduce the enemys AC? The HP? The Attack-Bonus? What are good rules-of-thumb? If it says three dire rats attack, should I reduce them to two? I don't the the farsight yet, to determine how much the impact will be.For example if I reduce the AC by 2. Too much? Not enough? Dont know ...
What are your suggestions and ideas? Are there any resources?
Edit: i stumbled upon this thread: http://www.enworld.org/forum/4e-discussion/296064-playable-just-myself-my-daughter.html
Now I'm wondering? Should I move towards 3.5 or 4e rulewise? Isn't 3.5 more One-on-One friendly with 4e having "Solo" and "Brute" monsters? How to scale those?
my girlfriend and I started playing some P&P. I'm the DM of course. Both of us never played P&P-RPGs before btw. So far so good we had our first gaming session using the microlite20 system, which I'm planning to expand to include more and more D&D 3.5 concepts. I designed a few quests, a small town in the Forgotten Realms (played much Baldurs Gate, so it's an obvious choice) and got things going. We had a lot of fun smashing goblins, rats and other critters and freeing some bloke from a bear-trap. After preparing a larger dungeon for our next session, I'm wondering how to convert an adventrue ( let's say the "Sunless Citadel") for One-on-One gaming?
She is a ranger/druid at Level 1 and is going to get a animal companion on Level 2 (an eagle). Now let's say I want to run an Level1 Adventure, how do I scale it?
I could get her a cleric-sideick for healing & tanking, but (in addition to that) I'm more intrested about tweaking the numbers. Should I reduce the enemys AC? The HP? The Attack-Bonus? What are good rules-of-thumb? If it says three dire rats attack, should I reduce them to two? I don't the the farsight yet, to determine how much the impact will be.For example if I reduce the AC by 2. Too much? Not enough? Dont know ...
What are your suggestions and ideas? Are there any resources?
Edit: i stumbled upon this thread: http://www.enworld.org/forum/4e-discussion/296064-playable-just-myself-my-daughter.html
Now I'm wondering? Should I move towards 3.5 or 4e rulewise? Isn't 3.5 more One-on-One friendly with 4e having "Solo" and "Brute" monsters? How to scale those?
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