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General Tabletop Discussion
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Scaling: How many level 1 characters should it take to defeat a level 10 character?
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<blockquote data-quote="Minigiant" data-source="post: 5852809" data-attributes="member: 63508"><p>Disagree.</p><p></p><p>Just by the increased HP of the 10th level character, the higher level one would be able to drain the lowers HPs before his is drained. Only luck would let weaker one win.</p><p></p><p>As for how many. A 10 level difference should grant a 25% shift in success at least. The level gap is just too big. I prefer a 60% base chance of success for an average character doing what they are good at so the 1st level PC has a 35% success rate to the 10th level. The 10th level guy has a 85% rate against the 1st level.</p><p></p><p>The survivability issue. By 10th level, a character should have a way to OHKO a newbie. Whereas a newbie, IMHO, with proper tactics will have to a 1/7 chance of success. </p><p></p><p></p><p>Class doesn't matter as the 10th level character that can hit 5 guys in a turn usually dies 5 times faster. So overall the combined number of attack of the 1st levels will be the same number of attack as the 10th level.</p><p></p><p>So the 1st levels will roughly need 20 attacks to win (~1/3 success vs 1/7 survivability). At the same time, the 10th level guy will kill 16 level 1 guys (4/5 success of OHKO with 20 attempts).</p><p></p><p>~35 level 1 guys are needed to defeat a level 10 guy.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 5852809, member: 63508"] Disagree. Just by the increased HP of the 10th level character, the higher level one would be able to drain the lowers HPs before his is drained. Only luck would let weaker one win. As for how many. A 10 level difference should grant a 25% shift in success at least. The level gap is just too big. I prefer a 60% base chance of success for an average character doing what they are good at so the 1st level PC has a 35% success rate to the 10th level. The 10th level guy has a 85% rate against the 1st level. The survivability issue. By 10th level, a character should have a way to OHKO a newbie. Whereas a newbie, IMHO, with proper tactics will have to a 1/7 chance of success. Class doesn't matter as the 10th level character that can hit 5 guys in a turn usually dies 5 times faster. So overall the combined number of attack of the 1st levels will be the same number of attack as the 10th level. So the 1st levels will roughly need 20 attacks to win (~1/3 success vs 1/7 survivability). At the same time, the 10th level guy will kill 16 level 1 guys (4/5 success of OHKO with 20 attempts). ~35 level 1 guys are needed to defeat a level 10 guy. [/QUOTE]
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Scaling: How many level 1 characters should it take to defeat a level 10 character?
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